- Belgium
- visualshit.com
Lists (3)
Sort Name ascending (A-Z)
- All languages
- ASL
- ApacheConf
- AppleScript
- Arduino
- Batchfile
- C
- C#
- C++
- CMake
- CSS
- Cuda
- Dart
- Dockerfile
- Elixir
- GLSL
- Go
- Groff
- HLSL
- HTML
- Java
- JavaScript
- Jolie
- Jupyter Notebook
- Kotlin
- LLVM
- Lua
- MATLAB
- Makefile
- Markdown
- Max
- Objective-C
- Objective-C++
- PHP
- PostScript
- PowerShell
- Processing
- Python
- Ruby
- Rust
- ShaderLab
- Shell
- Svelte
- Swift
- TeX
- TypeScript
- VHDL
- Verilog
- Vue
Starred repositories
TouchDesigner Custom TOP plugins for nozzle GPU texture sharing
MCP server for TouchDesigner — build, wire, and debug networks with AI. Plus git-diffable externalization.
TDPilot v1.6.16 — TouchDesigner AI assistant (106 MCP tools, agent activity log, self-update, 73 hints across 20 packs)
A library to experiment with developing a graphics pipeline in Vulkan
tomverbeure / VkFFT
Forked from ngscopeclient/VkFFTVulkan/CUDA/HIP/OpenCL/Level Zero Fast Fourier Transform library
Open Sound Control server and client in pure python
sACN DMX Channel Remapper utilizing GDTF device definitions with a node based graphical user interface.
Pure Python parsing library for PSN, PosiStageNet https://posistage.net/
Python library for MVR (My Virtual Rig). MVR is part of GDTF.
DIN SPEC 15800 General Device Type Format (GDTF) and My Virtual Rig (MVR) File Format description DIN SPEC 15801
Salutz Tools are a series of un-encrypted, free and open source Vectorscript Objects for use in Vectorworks software, primarily for use by theatrical designers and technicians.
Python scripts that may be useful for Vectorworks
Vectorworks plugin for change Lighting-Type class inside Lighting Device without editing symbol directly
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Open3D: A Modern Library for 3D Data Processing
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
A simple and easy-to-use immediate-mode gui library
A colab friendly toolkit to generate 3D mesh model / video / nerf instance / multiview images of colourful 3D objects by text and image prompts input, based on dreamfields.
An example demo of IMGUI (Immediate Mode GUI) on the web. Using only WebGL, GLFW and ImGui. Suitable for being compiled to web assembly (WASM).
A framework for rapid prototyping and development of real-time rendering techniques.
A software raytracing engine written in WebGPU
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
WS2812 FX Library for Arduino and ESP8266