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Human Player

    Assetto Corsa RL

    A reinforcement learning project for driving in Assetto Corsa.

A reinforcement learning agent (using the SAC algorithm) learns to drive a Formula 1 car around the Monaco GP circuit in Assetto Corsa. The agent controls steering, acceleration, and braking by interacting with the track, receiving feedback, and improving over time.

Important

Visit the Documentation

Check out our PyPi package


    🚀 Roadmap

  • 1. Train a Soft Actor-Critic (SAC) agent on a simplified 2D environment: OpenAI’s CarRacing-v3.
  • 2. Adapt and port the trained agent to the Assetto Corsa racing simulator.
  • 3. Implement full race simulations using AI-driven race strategies.

    Contributing

Contributions are welcome! Suggested workflow:

  1. Fork the repo and create a feature branch
  2. Add tests for new behavior
  3. Open a pull request and describe the change

    Contact

If you have questions or want to collaborate, open an issue or reach out via the project's issue tracker.

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