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This repository was archived by the owner on Aug 5, 2026. It is now read-only.
Can you add English to the plugin and also I hope the "angle" feature will be released in the next update.and fix the shaders that support derivatives and other heavy shaders, most of which are only supported in Zink. I hope the bugs in the shaders in mobile glues rendering will be fixed can be fixed soon, yes of course I like this render more than the current version of mobile glues which feels quite heavy.
Please update to OpenGL 3.2+ immediately to support several high-end shaders such as continuum, derivative, photon, voyager, and others. The problem is that in the current version of KRYPTON RENDER, there are several shaders that when loaded, the game "force closes"
Can you add English to the plugin and also I hope the "angle" feature will be released in the next update.and fix the shaders that support derivatives and other heavy shaders, most of which are only supported in Zink. I hope the bugs in the shaders in mobile glues rendering will be fixed can be fixed soon, yes of course I like this render more than the current version of mobile glues which feels quite heavy.
Please update to OpenGL 3.2+ immediately to support several high-end shaders such as continuum, derivative, photon, voyager, and others. The problem is that in the current version of KRYPTON RENDER, there are several shaders that when loaded, the game "force closes"