Skip to content
View JotaPe's full-sized avatar
🏠
Working from home
🏠
Working from home

Block or report JotaPe

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

Showing results

Lore is a next-generation, open source version control system

Rust 5,725 231 Updated Jun 22, 2026

Fast Open Source command line (vrc-get) and graphical (ALCOM) client of VRChat Package Manager (VRChat Creator Companion)

Rust 553 54 Updated Jun 22, 2026

Fixedsys Excelsior font with programming ligatures

Rust 1,250 55 Updated Apr 23, 2026

PixiEditor is a Universal Editor for all your 2D needs

C# 7,837 317 Updated Jun 18, 2026

A comprehensive archive for Unity built-in shaders, dating back to Unity 3.4

ShaderLab 119 14 Updated Jun 22, 2026

Contains a simple ScreenSpace overlay for displaying Udon performance numbers.

C# 9 Updated Nov 9, 2025

An interpreter for HLSL that can run shader code on the CPU.

HLSL 87 1 Updated Jun 21, 2026

DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

C++ 1,779 258 Updated Jun 12, 2026

A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

C# 1,463 123 Updated May 30, 2025

Specifications and tools for 360º video and spatial audio.

Python 2,086 469 Updated Apr 18, 2026

A prefab to recreate image-encoded 3D models inside VRChat

C# 24 Updated Sep 28, 2023

Modular extensible low-level render interface (RHI) with higher level extensions

C++ 436 73 Updated Jun 22, 2026

Real-time physically based C++ render engine

C++ 6 1 Updated Oct 31, 2022

Unity ShaderGraph project

C# 1,245 158 Updated Sep 16, 2018

Unity Debug Adapter Implementation for the Mono Runtime

C# 18 2 Updated Mar 29, 2026

Patreon downloader with a graphical user interface

TypeScript 378 24 Updated May 19, 2026

Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

HLSL 717 44 Updated Jan 1, 2026

Blender plugin for transfering blendshapes between the meshes

Python 14 1 Updated Jul 29, 2025

A photosensitive video filter for use in VRC, may be useful elsewhere.

ShaderLab 7 3 Updated Jul 14, 2025

A curated list of awesome Unity assets, resources, and more.

642 93 Updated Mar 27, 2023

Backup copy of ... A curated list of awesome Unity assets, resources, and more.

2 Updated May 11, 2025

A simple liquid simulation using MetaBalls.

C# 316 28 Updated Jan 17, 2022

Basis Universal GPU Texture Codec

C++ 3,049 333 Updated Jun 15, 2026

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

C++ 7,361 1,059 Updated May 18, 2026

Open Source Standalone DJ Deck using an old CDJ 100 S

Shell 229 16 Updated Jun 19, 2026

Unity implementation of V-HACD. Creates accurate convex colliders with correctly wrapped concave segments.

C++ 94 12 Updated Oct 3, 2022
C++ 1,952 218 Updated Jun 16, 2026

vertex normal editor for Unity

C++ 749 118 Updated May 23, 2020
Next