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README

What is this repository for?

DX11 C++ Render FrameWork based on

http://www.rastertek.com/ | https://www.braynzarsoft.net/old/index.php?p=DX11Lessons | http://www.codinglabs.net/default.aspx | https://www.3dgep.com/category/graphics-programming/directx/ | https://software.intel.com/en-us/articles/forward-clustered-shading ( Forward Clustered Shading )

For those, who love programing and studying DirectX 11 on PC

  • Version 0.1.0

How do I get set up?

Build under VS2015 / VS2017

Required : PhysX 4.1 in C:\PhysX folder

Modified DirectXTex included

Contribution guidelines

  • Alexei Kobak
  • Fedor Kobak

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DX11 render engine

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