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Copy pathmalloc.c
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258 lines (232 loc) · 5.62 KB
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/* $Header$ */
/* replace undef by define */
#define ALIGN_EIGHT_BYTES /* Use 8-byte alignment. */
#define DEBUG /* check assertions */
#undef SLOWDEBUG /* some extra test loops (requires DEBUG) */
#ifndef DEBUG
#define NDEBUG
#endif
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <assert.h>
#include "malloc-debug.h"
static int no_debug = -1;
#define CHECK_DBG(statement) \
if (no_debug <= 0) { \
if (no_debug < 0) no_debug = getenv("MALLOC_DEBUG") ? 0 : 1; \
if (no_debug == 0) { statement; } \
}
#if _EM_WSIZE == _EM_PSIZE
#define ptrint int
#else
#define ptrint long
#endif
#if _EM_PSIZE == 2
#define BRKSIZE 1024
#else
#define BRKSIZE 4096
#endif
#ifdef ALIGN_EIGHT_BYTES
#define PTRSIZE 8
#else
#define PTRSIZE ((int) sizeof(void *))
#endif
#define Align(x,a) (((x) + (a - 1)) & ~(a - 1))
#define NextSlot(p) (* (void **) ((p) - PTRSIZE))
#define NextFree(p) (* (void **) (p))
/*
* A short explanation of the data structure and algorithms.
* An area returned by malloc() is called a slot. Each slot
* contains the number of bytes requested, but preceeded by
* an extra pointer to the next the slot in memory.
* '_bottom' and '_top' point to the first/last slot.
* More memory is asked for using brk() and appended to top.
* The list of free slots is maintained to keep malloc() fast.
* '_empty' points the the first free slot. Free slots are
* linked together by a pointer at the start of the
* user visable part, so just after the next-slot pointer.
* Free slots are merged together by free().
*
* Since modern processors prefer 8-byte alignment, we now pretend
* our pointers are 8 bytes wide.
*/
extern void *_sbrk(int);
extern int _brk(void *);
static void *_bottom, *_top, *_empty;
static int grow(size_t len)
{
register char *p;
assert(NextSlot((char *)_top) == 0);
if ((char *) _top + len < (char *) _top
|| (p = (char *)Align((ptrint)_top + len, BRKSIZE)) < (char *) _top ) {
errno = ENOMEM;
return(0);
}
if (_brk(p) != 0)
return(0);
NextSlot((char *)_top) = p;
NextSlot(p) = 0;
free(_top);
_top = p;
return 1;
}
void *
malloc(const size_t size)
{
register char *prev, *p, *next, *new;
unsigned ntries;
if (size == 0)
return NULL;
CHECK_DBG(return _dbg_malloc(size));
for (ntries = 0; ntries < 2; ntries++) {
unsigned len = Align(size, PTRSIZE) + PTRSIZE;
if (len < 2 * PTRSIZE) {
errno = ENOMEM;
return NULL;
}
if (_bottom == 0) {
if ((p = _sbrk(2 * PTRSIZE)) == (char *) -1)
return NULL;
p = (char *) Align((ptrint)p, PTRSIZE);
p += PTRSIZE;
_top = _bottom = p;
NextSlot(p) = 0;
}
#ifdef SLOWDEBUG
for (p = _bottom; (next = NextSlot(p)) != 0; p = next)
assert(next > p);
assert(p == _top);
#endif
for (prev = 0, p = _empty; p != 0; prev = p, p = NextFree(p)) {
next = NextSlot(p);
new = p + len; /* easily overflows!! */
if (new > next || new <= p)
continue; /* too small */
if (new + PTRSIZE < next) { /* too big, so split */
/* + PTRSIZE avoids tiny slots on free list */
NextSlot(new) = next;
NextSlot(p) = new;
NextFree(new) = NextFree(p);
NextFree(p) = new;
}
if (prev)
NextFree(prev) = NextFree(p);
else
_empty = NextFree(p);
return p;
}
if (grow(len) == 0)
break;
}
assert(ntries != 2);
return NULL;
}
void *
realloc(void *oldp, size_t size)
{
register char *prev, *p, *next, *new;
char *old = oldp;
register size_t len, n;
if (old == 0)
return malloc(size);
if (size == 0) {
free(old);
return NULL;
}
CHECK_DBG(return _dbg_realloc(oldp, size));
len = Align(size, PTRSIZE) + PTRSIZE;
next = NextSlot(old);
n = (int)(next - old); /* old length */
/*
* extend old if there is any free space just behind it
*/
for (prev = 0, p = _empty; p != 0; prev = p, p = NextFree(p)) {
if (p > next)
break;
if (p == next) { /* 'next' is a free slot: merge */
NextSlot(old) = NextSlot(p);
if (prev)
NextFree(prev) = NextFree(p);
else
_empty = NextFree(p);
next = NextSlot(old);
break;
}
}
new = old + len;
/*
* Can we use the old, possibly extended slot?
*/
if (new <= next && new >= old) { /* it does fit */
if (new + PTRSIZE < next) { /* too big, so split */
/* + PTRSIZE avoids tiny slots on free list */
NextSlot(new) = next;
NextSlot(old) = new;
free(new);
}
return old;
}
if ((new = malloc(size)) == NULL) /* it didn't fit */
return NULL;
memcpy(new, old, n); /* n < size */
free(old);
return new;
}
void
free(void *ptr)
{
register char *prev, *next;
char *p = ptr;
if (p == 0)
return;
CHECK_DBG(_dbg_free(ptr); return);
#ifdef SLOWDEBUG
{
int found;
char *curr;
/* block must be in block list */
assert(_bottom);
found = 0;
for (curr = _bottom; (next = NextSlot(curr)) != 0; curr = next) {
assert(next > curr);
if (curr == p) found = 1;
}
if (curr == p) found = 1;
assert(found);
/* block must not be in free list */
if (_empty) {
found = 0;
for (curr = _empty; (next = NextFree(curr)) != 0; curr = next) {
assert(next > curr);
if (curr == p) found = 1;
}
if (curr == p) found = 1;
assert(!found);
}
}
#endif
assert((char *) NextSlot(p) > p);
for (prev = 0, next = _empty; next != 0; prev = next, next = NextFree(next))
if (p < next)
break;
NextFree(p) = next;
if (prev)
NextFree(prev) = p;
else
_empty = p;
if (next) {
assert((char *) NextSlot(p) <= next);
if (NextSlot(p) == next) { /* merge p and next */
NextSlot(p) = NextSlot(next);
NextFree(p) = NextFree(next);
}
}
if (prev) {
assert((char *) NextSlot(prev) <= p);
if (NextSlot(prev) == p) { /* merge prev and p */
NextSlot(prev) = NextSlot(p);
NextFree(prev) = NextFree(p);
}
}
}