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Hi there, I'm hxyulin! 👋

I'm a passionate and experienced developer with a strong focus on systems programming and low-level development. My expertise lies in crafting efficient and robust solutions using C, Rust, and C++. Currently working on kernel development, filesystem drivers, and various other foundational software components.


My Skills & Interests

  • Languages: C, Rust, C++

  • Systems Programming: Kernel Development, Filesystem Drivers, Device Drivers, OS Internals

  • Architectures: x86_64

  • Low-Level Development: Memory Management, Concurrency, Performance Optimization

  • Other Interests: Game Engine Development, Networking, Compilers


My Projects

Kernel Development (Rust, x86_64)

  • Project Name: Hadron

  • Description: A custom kernel developed from scratch using Rust for x86_64 architecture.

  • Technologies: Rust, x86_64 assembly

Filesystem Drivers

  • Project Name: Hadris

  • Description: Development of various filesystem drivers for ISO9660, and FAT.

  • Technologies: Rust, no-std

Game Engine

  • Project Name: Astrelis

  • Description: Building a 3D game engine from the ground up, using wgpu and winit for cross platform compatibility.

  • Technologies: Rust, WGPU

HTTP Server from Scratch

  • Project Name: Carbon

  • Description: An implementation of an HTTP server entirely from scratch. This project delves into network programming, request/response parsing, concurrency, and handling static/dynamic content.

  • Technologies: Rust, tokio-async, HTTP


Contact

I'm always open to collaborating on interesting projects or discussing low-level development. Feel free to reach out!

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