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108 lines (97 loc) · 3.05 KB
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// Copyright 2018 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import {App} from './app'
import {Color} from './base'
import {Board} from './board'
import * as lyr from './layer'
import {Log} from './log'
import {Position} from './position'
import {toPrettyResult} from './util'
import {WinrateGraph} from './winrate_graph'
class KioskApp extends App {
private winrateGraph = new WinrateGraph('winrate-graph');
private log = new Log('log');
private boards: Board[] = [];
constructor() {
super();
this.connect().then(() => {
this.boards = [
new Board('main-board', this.rootPosition, [
new lyr.Label(),
new lyr.BoardStones(),
new lyr.Variation('pv'),
new lyr.Annotations()]),
new Board('search-board', this.rootPosition, [
new lyr.Caption('live'),
new lyr.BoardStones(),
new lyr.Variation('live')]),
new Board('n-board', this.rootPosition, [
new lyr.Caption('N'),
new lyr.VisitCountHeatMap(),
new lyr.BoardStones()]),
new Board('dq-board', this.rootPosition, [
new lyr.Caption('ΔQ'),
new lyr.DeltaQHeatMap(),
new lyr.BoardStones()]),
];
this.gtp.onText((line: string) => { this.log.log(line, 'log-cmd'); });
this.newGame();
});
}
protected newGame() {
this.log.clear();
this.winrateGraph.newGame();
return super.newGame().then(() => {
this.genmove();
});
}
protected onPositionUpdate(position: Position, update: Position.Update) {
if (position != this.activePosition) {
return;
}
for (let board of this.boards) {
board.update(update);
}
this.winrateGraph.update(position);
}
protected genmove() {
let colorStr = this.activePosition.toPlay == Color.Black ? 'b' : 'w';
this.gtp.send(`genmove ${colorStr}`).then((gtpMove: string) => {
if (gtpMove == 'resign') {
this.onGameOver();
} else {
this.genmove();
}
});
}
protected onNewPosition(position: Position) {
this.activePosition = position
for (let board of this.boards) {
board.setPosition(position);
}
this.winrateGraph.setActive(position);
this.log.scroll();
if (position.gameOver) {
this.onGameOver();
}
}
protected onGameOver() {
this.gtp.send('final_score').then((result: string) => {
this.log.log(toPrettyResult(result));
this.log.scroll();
window.setTimeout(() => { this.newGame(); }, 3000);
});
}
}
new KioskApp();