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define(["require", "exports", "./app", "./base", "./board", "./layer", "./log", "./util", "./winrate_graph"], function (require, exports, app_1, base_1, board_1, lyr, log_1, util_1, winrate_graph_1) {
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const HUMAN = 'Human';
const MINIGO = 'Minigo';
class DemoApp extends app_1.App {
constructor() {
super();
this.playerElems = [];
this.winrateGraph = new winrate_graph_1.WinrateGraph('winrate-graph');
this.log = new log_1.Log('log', 'console');
this.boards = [];
this.connect().then(() => {
this.pvLayer = new lyr.Variation('pv');
this.mainBoard = new board_1.ClickableBoard('main-board', this.rootPosition, [
new lyr.Label(),
new lyr.BoardStones(),
this.pvLayer,
new lyr.Annotations()
]);
this.boards = [this.mainBoard];
let searchElem = util_1.getElement('search-board');
if (searchElem) {
this.boards.push(new board_1.Board(searchElem, this.rootPosition, [
new lyr.Caption('live'),
new lyr.BoardStones(),
new lyr.Variation('live')
]));
}
let nElem = util_1.getElement('n-board');
if (nElem) {
this.boards.push(new board_1.Board(nElem, this.rootPosition, [
new lyr.Caption('N'),
new lyr.VisitCountHeatMap(),
new lyr.BoardStones()
]));
}
let dqElem = util_1.getElement('dq-board');
if (dqElem) {
this.boards.push(new board_1.Board('dq-board', this.rootPosition, [
new lyr.Caption('ΔQ'),
new lyr.DeltaQHeatMap(),
new lyr.BoardStones()
]));
}
this.mainBoard.onClick((p) => {
this.playMove(this.activePosition.toPlay, p);
});
this.initButtons();
this.log.onConsoleCmd((cmd) => {
this.gtp.send(cmd).then(() => { this.log.scroll(); });
});
this.gtp.onText((line) => { this.log.log(line, 'log-cmd'); });
this.newGame();
});
}
initButtons() {
util_1.getElement('pass').addEventListener('click', () => {
if (this.mainBoard.enabled) {
this.playMove(this.activePosition.toPlay, 'pass');
}
});
util_1.getElement('reset').addEventListener('click', () => {
this.gtp.newSession();
this.newGame();
});
let initPlayerButton = (color, elemId) => {
let elem = util_1.getElement(elemId);
this.playerElems[color] = elem;
elem.addEventListener('click', () => {
if (elem.innerText == HUMAN) {
elem.innerText = MINIGO;
}
else {
elem.innerText = HUMAN;
}
if (!this.engineBusy && !this.gameOver &&
this.activePosition.toPlay == color) {
this.onPlayerChanged();
}
});
};
initPlayerButton(base_1.Color.Black, 'black-player');
initPlayerButton(base_1.Color.White, 'white-player');
}
newGame() {
this.log.clear();
this.winrateGraph.newGame();
return super.newGame().then(() => {
this.engineBusy = false;
for (let board of this.boards) {
board.newGame(this.rootPosition);
}
this.onPlayerChanged();
});
}
onPlayerChanged() {
let color = this.activePosition.toPlay;
if (this.playerElems[color].innerText == MINIGO) {
this.genmove();
}
else {
this.mainBoard.enabled = true;
this.pvLayer.show = false;
}
}
genmove() {
if (this.gameOver || this.engineBusy) {
return;
}
this.mainBoard.enabled = false;
this.pvLayer.show = true;
this.engineBusy = true;
let colorStr = this.activePosition.toPlay == base_1.Color.Black ? 'b' : 'w';
this.gtp.send(`genmove ${colorStr}`).then((gtpMove) => {
this.engineBusy = false;
if (gtpMove == 'resign') {
this.onGameOver();
}
else {
this.onPlayerChanged();
}
});
}
onPositionUpdate(position, update) {
if (position != this.activePosition) {
return;
}
for (let board of this.boards) {
board.update(update);
}
this.winrateGraph.update(position);
}
onNewPosition(position) {
this.activePosition = position;
for (let board of this.boards) {
board.setPosition(position);
}
this.winrateGraph.setActive(position);
this.log.scroll();
if (position.gameOver) {
this.onGameOver();
}
}
playMove(color, move) {
let colorStr = color == base_1.Color.Black ? 'b' : 'w';
let moveStr = base_1.toGtp(move);
this.gtp.send(`play ${colorStr} ${moveStr}`).then(() => {
this.onPlayerChanged();
});
}
onGameOver() {
super.onGameOver();
this.gtp.send('final_score').then((result) => {
this.log.log(util_1.toPrettyResult(result));
this.log.scroll();
});
}
}
new DemoApp();
});
//# sourceMappingURL=demo.js.map