Stars
A simple 2D game engine for rapid prototyping with Lua, featuring live reload and cross-platform export; this repo is a mirror and development happens at: https://codeberg.org/brettchalupa/usagi
A recreation of the classic Visual Basic 6 IDE and language in C# with Avalonia
Code and material related to PICO-8 and other products by Lexaloffle Games LLP
Single-header, cross-platform libraries for game development
The first programming language made entirely by AI. IDE at: https://ide.crossbasic.com
Material Design 3 inspired immediate-mode GUI library for raylib. Build modern, beautiful user interfaces in C++ with automatic resource management.
A simpler version of what LLVM is at its core; "An optimizer and transpiler of its very own LLVM IR to various architecture's ISA".
Compiler for the Twinkies programming language compiles to a binary. Twinkies is a statically typed language with C-like syntax.
A full WindowsOS port of HolyC programming language.
MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
A subset of JavaScript ES5 to x86_64 compiler using MuJS as the frontend.
A fully functional, modular BASIC programming language interpreter with 100% Raylib integration for modern game development
2D/3D graphics software rasterizer toy project for funsies.
A collection of C projects designed to help you practice, experiment, and understand core programming concepts in C.
PixiEditor is a Universal Editor for all your 2D needs
A blazing fast, low footprint pixel art editor built with raylib, featuring a customizable canvas, multiple color palettes, and frame management for animations.
Compiler for the B Programming Language implemented in Crust