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solana-civ
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Commits on Feb 4, 2024
Merge pull request #40 from proxycapital/strategic-resources
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Barracks increase max storage by +10
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Commits on Feb 3, 2024
Add storage capacity for strategic resources
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Merge pull request #38 from proxycapital/add-new-cities-rule
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Do not allow builder and settler to build with 0 MP
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Fix typo
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Commits on Feb 2, 2024
Forbid settlers to build new cities within controlled territory
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Commits on Jan 29, 2024
Merge pull request #29 from proxycapital/fix-battle-balance
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Make sure there is always a winner in the combat if both units were supposed to die
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Commits on Jan 23, 2024
Fix the bug where the city healed before being removed
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Skip gem tests on localnet
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Commits on Jan 22, 2024
Merge pull request #28 from proxycapital/gems
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Add gems
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Commits on Jan 14, 2024
Add epochs for NPCs progression. Close #25
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Difficulty selector (#23)
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Commits on Jan 13, 2024
Merge pull request #22 from proxycapital/random-initial-position
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Add random initial positions
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Commits on Jan 12, 2024
Merge pull request #20 from Redfox/gib-bounty-yvLIv
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fix: city expansion division by zero
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fix: expand city map_bound and controlled_tile by another city
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chore: cargo clippy and fmt
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feat: add expasion to city
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Commits on Jan 8, 2024
Merge pull request #18 from proxycapital/controlled-tiles
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Allow NPC units to level up
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Add special case for Farm building: increase the city's food yield
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Fix clippy warnings
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Allow builders to upgrade only controlled tiles
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Commits on Jan 7, 2024
Add controlled territory
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Balance: spawn Swordsmen & Horsemen after 100 turns. NPC spawn every 20 turns.
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Add-auto healing of cities
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Auto heal units. Close #14
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Merge pull request #15 from proxycapital/upgrade-unit
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Remove duplicated code
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Commits on Jan 6, 2024
Refactoring and bug fixes
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Formatting
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