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Commits on Jul 31, 2026
Fixed SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER with IYUV and YV12 pixel buffers
slouken
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ec4bdfd
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Fixed support for SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER
slouken
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b212874
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cmake: mark the cmake script as compatible with CMake 4.4
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madebr
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Moved GameInput into the gameinput folder in the Visual Studio project
slouken
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Sync SDL3 wiki -> header
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SDLWikiBot
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Fix some DBus tray issues
eafton
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slouken
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7b7a74e
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Sync SDL3 wiki -> header
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Support extended interop with the 2D Metal renderer
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slouken
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Commits on Jul 30, 2026
Metal: Fix for required rebinding when switching pipelines
NickWaanders
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TheSpydog
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Make gameinput.cpp c++98-compatible
madebr
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windows: vendor GameInput headers
madebr
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b048e8e
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wayland: Clear references to the clipboard when setting new data
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wayland: Don't send nil selections when changing clipboard data
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wayland: Format clipboard code style
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wayland: Cleanup clipboard code
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Add setBackButtonTrapEnabled to proguard
AntTheAlchemist
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slouken
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513ebb5
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Fixed java.lang.ClassNotFoundException: Didn't find class "android.window.OnBackInvokedCallback" on Android 8.0
slouken
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Commits on Jul 29, 2026
ci: write the commit message from env instead of through an expanding heredoc
kobihikri
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madebr
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Commits on Jul 28, 2026
x11: Register the input context destroyed callback
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Check for the sRGB color primaries rather than the transfer function
slouken
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1457503
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Commits on Jul 27, 2026
Use the modern OnBackInvokedCallback method to trap the back button on newer Android devices (#16052)
Packetdancer
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412a7c5
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Use the render passes we just created when creating a Vulkan render target
slouken
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Allow writing to planar YUV textures from application code in the Vulkan renderer
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Commits on Jul 26, 2026
ci: Add Windows 11 ARM64 job
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ci: Build Android.mk in parallel
madebr
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wayland: Fix maximized check when setting the window size
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Commits on Jul 25, 2026
Add "_FIRST/_LAST" fields to events subsections.
Lucas Alves
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slouken
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3304ec6
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Commits on Jul 24, 2026
Set VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT for planar formats
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slouken
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855cbec
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Fix GameInput `QueryDeviceName` memory leaks
Nintorch
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slouken
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223490b
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Cygwin: Fix SDL_GetPlatform
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stahta01
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icculus
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Commits on Jul 23, 2026
Better check to see whether HDR10 input will have scaling applied
slouken
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0f5f708
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Sorted controller mappings
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slouken
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303113b
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Add Retro Fighters D6 mappings (#16048)
offalynne
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091261b
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testcolorspace: added an additional PQ blend color case
slouken
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9827879
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testcolorspace: show the blend color when it's incorrect
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