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Andrés Lucero
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- affiliation: Nokia Research Center, Tampere, Finland
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2020 – today
- 2024
- [c112]Mafalda Gamboa, Claudia Núñez-Pacheco, Sarah Homewood, Andrés Lucero, Janne Mascha Beuthel, Audrey Desjardins, Karey Helms, William W. Gaver, Kristina Höök, Laura Forlano:
More Samples of One: Weaving First-Person Perspectives into Mainstream HCI Research. Conference on Designing Interactive Systems (Companion Volume) 2024 - [c111]Joongi Shin, Michael A. Hedderich, Bartlomiej Jakub Rey, Andrés Lucero, Antti Oulasvirta:
Understanding Human-AI Workflows for Generating Personas. Conference on Designing Interactive Systems 2024 - [c110]Anqi Wang, Xiaran Song, Andrés Lucero:
Linger: Extending Museum Experiences to Post-Visit Phases. NordiCHI (Adjunct) 2024: 21:1-21:5 - 2023
- [c109]Joongi Shin, Janin Koch, Andrés Lucero, Peter Dalsgaard, Wendy E. Mackay:
Integrating AI in Human-Human Collaborative Ideation. CHI Extended Abstracts 2023: 355:1-355:5 - [e1]Jacob T. Biehl, Scott A. Carter, Andrés Lucero, Ville Mäkelä, Florian Alt:
Companion Proceedings of the 2023 Conference on Interactive Surfaces and Spaces, ISS Companion 2023, Pittsburgh, PA, USA, November 5-8, 2023. ACM 2023 [contents] - 2022
- [c108]Gabriela Cajamarca, Valeria Herskovic, Andrés Lucero, Angeles Aldunate:
A Co-Design Approach to Explore Health Data Representation for Older Adults in Chile and Ecuador. Conference on Designing Interactive Systems 2022: 1802-1817 - [c107]Felix Anand Epp, Anna Kantosalo, Nehal Jain, Andrés Lucero, Elisa D. Mekler:
Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture. CHI 2022: 364:1-364:18 - [c106]Marcos Serrano, Jolee Finch, Pourang Irani, Andrés Lucero, Anne Roudaut:
Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices. CHI 2022: 402:1-402:14 - [c105]Marcos Serrano, Andrés Lucero, Pourang Irani, Anne Roudaut:
Stranger Screens: Exploring the Application Themes for Interactive Freeform Devices. CHI Extended Abstracts 2022: 447:1-447:5 - [c104]Joongi Shin, Michael A. Hedderich, Andrés Lucero, Antti Oulasvirta:
Chatbots Facilitating Consensus-Building in Asynchronous Co-Design. UIST 2022: 78:1-78:13 - [i7]Felix Anand Epp, Anna Kantosalo, Nehal Jain, Andrés Lucero, Elisa D. Mekler:
Adorned in Memes: Exploring the Adoption of Social Wearables in Nordic Student Culture. CoRR abs/2203.00998 (2022) - 2021
- [j14]Ilyena Hirskyj-Douglas, Roosa Piitulainen, Andrés Lucero:
Forming the Dog Internet: Prototyping a Dog-to-Human Video Call Device. Proc. ACM Hum. Comput. Interact. 5(ISS): 494:1-494:20 (2021) - [j13]Audrey Desjardins, Oscar Tomico, Andrés Lucero, Marta E. Cecchinato, Carman Neustaedter:
Introduction to the Special Issue on First-Person Methods in HCI. ACM Trans. Comput. Hum. Interact. 28(6): 37:1-37:12 (2021) - [c103]Emrecan Gulay, Toni Kotnik, Andrés Lucero:
Exploring a Feedback-Oriented Design Process Through Curved Folding. CHI 2021: 365:1-365:8 - [c102]Maria Karyda, Elisa D. Mekler, Andrés Lucero:
Data Agents: Promoting Reflection through Meaningful Representations of Personal Data in Everyday Life. CHI 2021: 367:1-367:11 - [c101]Jonas Oppenlaender, Elina Kuosmanen, Andrés Lucero, Simo Hosio:
Hardhats and Bungaloos: Comparing Crowdsourced Design Feedback with Peer Design Feedback in the Classroom. CHI 2021: 570:1-570:14 - [c100]Maria Karyda, Andrés Lucero:
Opportunities and Challenges for Reflective Data-Objects in Long-Distance Relationships. INTERACT (5) 2021: 42-62 - [c99]Virpi Roto, Marta Lárusdóttir, Andrés Lucero, Jan Stage, Ilja Smorgun:
Focus, Structure, Reflection! Integrating User-Centred Design and Design Sprint. INTERACT (2) 2021: 239-258 - [c98]Emrecan Gulay, Andrés Lucero:
Understanding the Role of Physical and Digital Techniques in the Initial Design Processes of Architecture. INTERACT (2) 2021: 312-329 - [i6]Jonas Oppenlaender, Elina Kuosmanen, Andrés Lucero, Simo Hosio:
Hardhats and Bungaloos: Comparing Crowdsourced Design Feedback with Peer Design Feedback in the Classroom. CoRR abs/2101.09161 (2021) - [i5]Ilyena Hirskyj-Douglas, Andrés Lucero:
On the Internet, Nobody Knows You're a Dog... Unless You're Another Dog. CoRR abs/2105.03181 (2021) - 2020
- [j12]Thomas Olsson, Pradthana Jarusriboonchai, Pawel W. Wozniak, Susanna Paasovaara, Kaisa Väänänen, Andrés Lucero:
Technologies for Enhancing Collocated Social Interaction: Review of Design Solutions and Approaches. Comput. Support. Cooperative Work. 29(1-2): 29-83 (2020) - [j11]Janin Koch, Nicolas Taffin, Michel Beaudouin-Lafon, Markku Laine, Andrés Lucero, Wendy E. Mackay:
ImageSense: An Intelligent Collaborative Ideation Tool to Support Diverse Human-Computer Partnerships. Proc. ACM Hum. Comput. Interact. 4(CSCW): 045:1-045:27 (2020) - [c97]Anna Wojciechowska, Foad Hamidi, Andrés Lucero, Jessica R. Cauchard:
Chasing Lions: Co-Designing Human-Drone Interaction in Sub-Saharan Africa. Conference on Designing Interactive Systems 2020: 141-152 - [c96]Zhifa Chen, Yichen Lu, Mika P. Nieminen, Andrés Lucero:
Creating a Chatbot for and with Migrants: Chatbot Personality Drives Co-Design Activities. Conference on Designing Interactive Systems 2020: 219-230 - [c95]Janin Koch, Nicolas Taffin, Andrés Lucero, Wendy E. Mackay:
SemanticCollage: Enriching Digital Mood Board Design with Semantic Labels. Conference on Designing Interactive Systems 2020: 407-418 - [c94]Yuvin Ha, Maria Karyda, Andrés Lucero:
Exploring Virtual Rewards in Real Life: A Gimmick or a Motivational Tool for Promoting Physical Activity? Conference on Designing Interactive Systems 2020: 1847-1858 - [c93]Maria Karyda, Merja Ryöppy, Jacob Buur, Andrés Lucero:
Imagining Data-Objects for Reflective Self-Tracking. CHI 2020: 1-12 - [c92]Janin Koch, Jennifer Pearson, Andrés Lucero, Miriam Sturdee, Wendy E. Mackay, Makayla Lewis, Simon Robinson:
Where Art Meets Technology: Integrating Tangible and Intelligent Tools in Creative Processes. CHI Extended Abstracts 2020: 1-7 - [c91]Felix Anand Epp, Ilyena Hirskyj-Douglas, Maria Karyda, David K. McGookin, Andrés Lucero:
Collocated Sharing of Presentations of Self in Public Settings. MUM 2020: 191-200 - [c90]Felix Anand Epp, Ilyena Hirskyj-Douglas, Andrés Lucero, Tapio Takala:
Identity through Social Wearables: Designing with Finnish University Students. NordiCHI 2020: 44:1-44:11 - [c89]Jessica R. Cauchard, Anna Wojciechowska, Andrés Lucero:
Multi-Cultural Human-Drone Interaction Workshop. PDC (2) 2020: 175-177 - [i4]Maria Karyda, Merja Ryöppy, Jacob Buur, Andrés Lucero:
Imagining Data-Objects for Reflective Self-Tracking. CoRR abs/2002.10313 (2020) - [i3]Anna Wojciechowska, Foad Hamidi, Andrés Lucero, Jessica R. Cauchard:
Chasing Lions: Co-Designing Human-Drone Interaction in Sub-Saharan Africa. CoRR abs/2005.02022 (2020)
2010 – 2019
- 2019
- [c88]Andrés Lucero, Audrey Desjardins, Carman Neustaedter, Kristina Höök, Marc Hassenzahl, Marta E. Cecchinato:
A Sample of One: First-Person Research Methods in HCI. Conference on Designing Interactive Systems (Companion Volume) 2019: 385-388 - [c87]Emrecan Gulay, Andrés Lucero:
Integrated Workflows: Generating Feedback Between Digital and Physical Realms. CHI 2019: 60 - [c86]Ilyena Hirskyj-Douglas, Andrés Lucero:
On the Internet, Nobody Knows You're a Dog... Unless You're Another Dog. CHI 2019: 117 - [c85]Alix Goguey, Cameron Steer, Andrés Lucero, Laurence Nigay, Deepak Ranjan Sahoo, Céline Coutrix, Anne Roudaut, Sriram Subramanian, Yutaka Tokuda, Timothy Neate, Jennifer Pearson, Simon Robinson, Matt Jones:
PickCells: A Physically Reconfigurable Cell-composed Touchscreen. CHI 2019: 273 - [c84]Janin Koch, Andrés Lucero, Lena Hegemann, Antti Oulasvirta:
May AI?: Design Ideation with Cooperative Contextual Bandits. CHI 2019: 633 - [c83]Iyubanit Rodríguez, Simón Rodríguez, Andrés Lucero, Valeria Herskovic:
TorBook: a tangible book for older adults. CLIHC 2019: 14:1-14:6 - [c82]Pradthana Jarusriboonchai, Felix A. Epp, Thomas Olsson, Andrés Lucero, Oscar Tomico, Eric Paulos, Jonna Häkkilä:
Beyond individuals: exploring social experiences around wearables. UbiComp/ISWC Adjunct 2019: 454-456 - [c81]Iyubanit Rodríguez, Maria Karyda, Andrés Lucero, Valeria Herskovic:
Aestimo: A Tangible Kit to Evaluate Older Adults' User Experience. INTERACT (1) 2019: 13-32 - [c80]Marta Lárusdóttir, Virpi Roto, Jan Stage, Andrés Lucero, Ilja Smorgun:
Balance Talking and Doing! Using Google Design Sprint to Enhance an Intensive UCD Course. INTERACT (2) 2019: 95-113 - [c79]Gyöngyi Fekete, Andrés Lucero:
P(L)AY ATTENTION! Co-designing for and with Children with Attention Deficit Hyperactivity Disorder (ADHD). INTERACT (1) 2019: 368-386 - 2018
- [j10]Joel E. Fischer, Stuart Reeves, Barry A. T. Brown, Andrés Lucero:
Beyond "Same Time, Same Place": Introduction to the Special Issue on Collocated Interaction. Hum. Comput. Interact. 33(5-6): 305-310 (2018) - [c78]Andrés Lucero:
Living Without a Mobile Phone: An Autoethnography. Conference on Designing Interactive Systems 2018: 765-776 - [c77]Mikko Illi, Maria Karyda, Andrés Lucero:
On Visual Granularity: Collocated Sales Meeting Interactions in the Machine Industry. CHI 2018: 147 - [c76]Maria Karyda, Iyubanit Rodríguez, Andrés Lucero:
Gifting Interpretations of Personal Data. CHI Extended Abstracts 2018 - [c75]Iyubanit Rodriguez, Maria Karyda, Andrés Lucero, Valeria Herskovic:
Exploring Tangible Ways to Evaluate User Experience for Elders. CHI Extended Abstracts 2018 - [c74]Marta Lárusdóttir, Virpi Roto, Jan Stage, Andrés Lucero:
Get Realistic! - UCD Course Design and Evaluation. HCSE 2018: 15-30 - [c73]Beatrice Monastero, Andrés Lucero, Tapio Takala, Thomas Olsson, Giulio Jacucci, Robb Mitchell:
Multimedia Ubiquitous Technology for Opportunistic Social Interactions. MUM 2018: 545-550 - [i2]Andrés Lucero:
Living Without a Mobile Phone: An Autoethnography. CoRR abs/1804.04833 (2018) - 2017
- [j9]Andrés Lucero, Marcos Serrano:
Towards Proxemic Mobile Collocated Interactions. Int. J. Mob. Hum. Comput. Interact. 9(4): 15-24 (2017) - [c72]James R. Wallace, Steven Houben, Craig Anslow, Andrés Lucero, Yvonne Rogers, Stacey D. Scott:
The Disappearing Tabletop: Social and Technical Challenges for Cross-Surface Collaboration. ISS 2017: 482-487 - [i1]Andrés Lucero, Marcos Serrano:
Towards Proxemic Mobile Collocated Interactions. CoRR abs/1709.02014 (2017) - 2016
- [j8]Andrés Lucero, Jon Mason, Alexander Wiethoff, Bernt Meerbeek, Henrika Pihlajaniemi, Dzmitry Aliakseyeu:
Rethinking our interactions with light. Interactions 23(6): 54-59 (2016) - [c71]Peter Dalsgaard, Kim Halskov, Jeffrey Bardzell, Shaowen Bardzell, Andrés Lucero:
Documenting Design Research Processes. Conference on Designing Interactive Systems (Companion Volume) 2016: 73-76 - [c70]Sherif Mekky, Andrés Lucero:
An Exploration of Designing for Playfulness in a Business Context. CHI Extended Abstracts 2016: 3136-3143 - [c69]Martin Porcheron, Andrés Lucero, Aaron Quigley, Nicolai Marquardt, James Clawson, Kenton O'Hara:
Proxemic Mobile Collocated Interactions. CHI Extended Abstracts 2016: 3309-3316 - [c68]Joel E. Fischer, Martin Porcheron, Andrés Lucero, Aaron Quigley, Stacey D. Scott, Luigina Ciolfi, John Rooksby, Nemanja Memarovic:
Collocated Interaction: New Challenges in 'Same Time, Same Place' Research. CSCW Companion 2016: 465-472 - [c67]Denzil Ferreira, Tadashi Okoshi, Yuuki Nishiyama, Christian Koehler, Jung Wook Park, Andrés Lucero:
3rd international workshop on ubiquitous mobile instrumentation. UbiComp Adjunct 2016: 608-611 - [c66]Daniela Escobar, María Prato, Javier Bustos-Jiménez, Andrés Lucero:
Mobile information visualization design of the adkintun mobile app. UbiComp Adjunct 2016: 641-646 - [c65]Andrés Lucero, Martin Porcheron, Joel E. Fischer:
Collaborative use of mobile devices to curate sources of inspiration. MobileHCI Adjunct 2016: 611-616 - [c64]Andrés Lucero, Aaron Quigley, Jun Rekimoto, Anne Roudaut, Martin Porcheron, Marcos Serrano:
Interaction techniques for mobile collocation. MobileHCI Adjunct 2016: 1117-1120 - [c63]Ralitsa Plamenova Petkova, Julian Kaduk, Andrés Lucero:
A physical information kiosk for classical music concerts. MindTrek 2016: 122-129 - [c62]Peng Cheng, Andrés Lucero, Jacob Buur:
PAUSE: exploring mindful touch interaction on smartphones. MindTrek 2016: 184-191 - [c61]Susanna Paasovaara, Andrés Lucero, Thomas Olsson:
Outlining the design space of playful interactions between nearby strangers. MindTrek 2016: 216-225 - [c60]Martin Porcheron, Andrés Lucero, Joel E. Fischer:
Co-curator: designing for mobile ideation in groups. MindTrek 2016: 226-234 - [c59]Deepak Akkil, Andrés Lucero, Jari Kangas, Tero Jokela, Marja Salmimaa, Roope Raisamo:
User Expectations of Everyday Gaze Interaction on Smartglasses. NordiCHI 2016: 24 - [c58]Susanna Paasovaara, Andrés Lucero, Martin Porcheron, Janne Paavilainen, Dzmitry Aliakseyeu, Thomas Olsson:
Interaction Between Nearby Strangers: Serendipity and Playfulness. NordiCHI 2016: 135 - [c57]Craig Anslow, Pedro F. Campos, Andrés Lucero, Laurent Grisoni, Mirjam Augstein, James R. Wallace:
Collaboration Meets Interactive Surfaces and Spaces (CMIS): Walls, Tables, Mobiles, and Wearables. ISS 2016: 505-508 - [p2]Tuuli Mattelmäki, Andrés Lucero, Jung-Joo Lee:
Probing - Two Perspectives to Participation. Collaboration in Creative Design 2016: 33-51 - [p1]Andrés Lucero, Peter Dalsgaard, Kim Halskov, Jacob Buur:
Designing with Cards. Collaboration in Creative Design 2016: 75-95 - 2015
- [j7]Tero Jokela, Ming Ki Chong, Andrés Lucero, Hans Gellersen:
Connecting devices for collaborative interactions. Interactions 22(4): 39-43 (2015) - [c56]Laurens Boer, Robb Mitchell, Agnese Caglio, Andrés Lucero:
Embodied Technology: Unraveling Bodily Action with Normative Types. CHI Extended Abstracts 2015: 1711-1716 - [c55]Sebastian Deterding, Andrés Lucero, Jussi Holopainen, Chulhong Min, Adrian David Cheok, Annika Waern, Steffen P. Walz:
Embarrassing Interactions. CHI Extended Abstracts 2015: 2365-2368 - [c54]Andrés Lucero, James Clawson, Kent Lyons, Joel E. Fischer, Daniel Ashbrook, Simon Robinson:
Mobile Collocated Interactions: From Smartphones to Wearables. CHI Extended Abstracts 2015: 2437-2440 - [c53]Marion Boberg, Evangelos Karapanos, Jussi Holopainen, Andrés Lucero:
PLEXQ: Towards a Playful Experiences Questionnaire. CHI PLAY 2015: 381-391 - [c52]Andrés Lucero:
Using Affinity Diagrams to Evaluate Interactive Prototypes. INTERACT (2) 2015: 231-248 - [c51]Andrés Lucero:
Funky-Design-Spaces: Interactive Environments for Creativity Inspired by Observing Designers Making Mood Boards. INTERACT (3) 2015: 474-492 - [c50]Markku Turunen, Daniel Sonntag, Klaus-Peter Engelbrecht, Thomas Olsson, Dirk Schnelle-Walka, Andrés Lucero:
Interaction and Humans in Internet of Things. INTERACT (4) 2015: 633-636 - [c49]Andrés Lucero, Danielle Wilde, Simon Robinson, Joel E. Fischer, James Clawson, Oscar Tomico:
Mobile Collocated Interactions With Wearables. MobileHCI Adjunct 2015: 1138-1141 - [c48]Sara Said Mosleh, Nele Schmidt, Tudor Teisanu, Andrés Lucero:
EgoFlecto: stimulating being calm and in control through self-reflection in the context of driving. MindTrek 2015: 92-97 - [c47]Craig Anslow, Pedro F. Campos, Laurent Grisoni, Andrés Lucero:
Collaboration Meets Interactive Surfaces (CMIS): Walls, Tables, Mobiles, and Wearables. ITS 2015: 479-483 - 2014
- [j6]Andrés Lucero, Evangelos Karapanos, Juha Arrasvuori, Hannu Korhonen:
Playful or Gameful?: creating delightful user experiences. Interactions 21(3): 34-39 (2014) - [c46]Kai Kuikkaniemi, Andrés Lucero, Valeria Orso, Giulio Jacucci, Marko Turpeinen:
Lost lab of professor millennium: creating a pervasive adventure with augmented reality-based guidance. Advances in Computer Entertainment 2014: 1:1-1:10 - [c45]Andrés Lucero, Akos Vetek:
NotifEye: using interactive glasses to deal with notifications while walking in public. Advances in Computer Entertainment 2014: 17:1-17:10 - [c44]Vítor Belim, Olga Lyra, Pedro Teixeira, Ana Karina Caraban, Maria José Ferreira, Rúben Gouveia, Andrés Lucero, Evangelos Karapanos:
Beyond gamification: sociometric technologies that encourage reflection before behavior change. Advances in Computer Entertainment 2014: 27:1-27:6 - [c43]Tero Jokela, Andrés Lucero:
FlexiGroups: binding mobile devices for collaborative interactions in medium-sized groups with device touch. Mobile HCI 2014: 369-378 - [c42]Tero Jokela, Andrés Lucero:
MixedNotes: a digital tool to prepare physical notes for affinity diagramming. MindTrek 2014: 3-6 - [c41]Carolina Sandoval, Camila Montero, Tero Jokela, Andrés Lucero:
Replicating a study of collaborative use of mobile phones for photo sharing in a different cultural context. MindTrek 2014: 7-10 - [c40]Dzmitry Aliakseyeu, Bernt Meerbeek, Jon Mason, Andrés Lucero, Tanir Ozcelebi, Henrika Pihlajaniemi:
Beyond the switch: explicit and implicit interaction with light. NordiCHI 2014: 785-788 - 2013
- [j5]Andrés Lucero, Juha Arrasvuori:
The PLEX Cards and its techniques as sources of inspiration when designing for playfulness. Int. J. Arts Technol. 6(1): 22-43 (2013) - [j4]Andrés Lucero, Matt Jones, Tero Jokela, Simon Robinson:
Mobile collocated interactions: taking an offline break together. Interactions 20(2): 26-32 (2013) - [c39]Andrés Lucero, Kent Lyons, Akos Vetek, Toni Järvenpää, Sean White, Marja Salmimaa:
Exploring the interaction design space for interactive glasses. CHI Extended Abstracts 2013: 1341-1346 - [c38]Jason Alexander, Ryan Brotman, David Holman, Audrey Younkin, Roel Vertegaal, Johan Kildal, Andrés Lucero, Anne Roudaut, Sriram Subramanian:
Organic experiences: (re)shaping interactions with deformable displays. CHI Extended Abstracts 2013: 3171-3174 - [c37]Dzmitry Aliakseyeu, Harm van Essen, Andrés Lucero, Jon Mason, Bernt Meerbeek, Elke den Ouden, Alexander Wiethoff:
Interactive city lighting. CHI Extended Abstracts 2013: 3191-3194 - [c36]Tero Jokela, Andrés Lucero:
A comparative evaluation of touch-based methods to bind mobile devices for collaborative interactions. CHI 2013: 3355-3364 - [c35]Thomas Olsson, Kaisa Väänänen-Vainio-Mattila, Timo Saari, Andrés Lucero, Juha Arrasvuori:
Reflections on experience-driven design: a case study on designing for playful experiences. DPPI 2013: 165-174 - [c34]Andrés Lucero, Jussi Holopainen, Elina M. I. Ollila, Riku Suomela, Evangelos Karapanos:
The playful experiences (PLEX) framework as a guide for expert evaluation. DPPI 2013: 221-230 - [c33]Johan Kildal, Andrés Lucero, Marion Boberg:
Twisting touch: combining deformation and touch as input within the same interaction cycle on handheld devices. Mobile HCI 2013: 237-246 - [c32]Pedro F. Campos, Alfredo Ferreira, Andrés Lucero:
Collaboration meets interactive surfaces: walls, tables, tablets, and phones. ITS 2013: 481-482 - 2012
- [c31]Andrés Lucero:
Framing, aligning, paradoxing, abstracting, and directing: how design mood boards work. Conference on Designing Interactive Systems 2012: 438-447 - [c30]Dzmitry Aliakseyeu, Bernt Meerbeek, Jon Mason, Harm van Essen, Serge Offermans, Alexander Wiethoff, Norbert A. Streitz, Andrés Lucero:
Designing interactive lighting. Conference on Designing Interactive Systems 2012: 801-802 - [c29]Andrés Lucero, Tero Jokela, Arto Palin, Viljakaisa Aaltonen, Jari Nikara:
EasyGroups: binding mobile devices for collaborative interactions. CHI Extended Abstracts 2012: 2189-2194 - [c28]Arief Ernst Hühn, Vassilis-Javed Khan, Andrés Lucero, Paul E. Ketelaar:
On the use of virtual environments for the evaluation of location-based applications. CHI 2012: 2569-2578 - [c27]Jason Alexander, Andrés Lucero, Sriram Subramanian:
Tilt displays: designing display surfaces with multi-axis tilting and actuation. Mobile HCI 2012: 161-170 - [c26]Jason Alexander, Andrés Lucero, Sriram Subramanian:
Tilt display demonstration: a display surface with multi-axis tilt & actuation. Mobile HCI (Companion) 2012: 213-214 - [c25]Jason Alexander, Johan Kildal, Kasper Hornbæk, Viljakaisa Aaltonen, Andrés Lucero, Sriram Subramanian:
Interaction with deformable displays. Mobile HCI (Companion) 2012: 237-240 - [c24]Andrés Lucero, Jussi Holopainen, Tero Jokela:
MobiComics: collaborative use of mobile phones and large displays for public expression. Mobile HCI 2012: 383-392 - [c23]Andrés Lucero, Marion Boberg, Sanna Malinen, Kaisa Väänänen-Vainio-Mattila:
Image space: an empirical study of geotagged mobile media content capture and sharing. MindTrek 2012: 187-194 - 2011
- [c22]Jussi Holopainen, Andrés Lucero, Hannamari Saarenpää, Timo Nummenmaa, Abdallah El Ali, Tero Jokela:
Social and privacy aspects of a system for collaborative public expression. Advances in Computer Entertainment Technology 2011: 23 - [c21]Andrés Lucero, Jussi Holopainen, Tero Jokela:
Pass-them-around: collaborative use of mobile phones for photo sharing. CHI 2011: 1787-1796 - [c20]Andrés Lucero, Tuuli Mattelmäki:
Good to see you again: engaging users in design. DPPI 2011: 11:1-11:8 - [c19]Juha Arrasvuori, Marion Boberg, Jussi Holopainen, Hannu Korhonen, Andrés Lucero, Markus Montola:
Applying the PLEX framework in designing for playfulness. DPPI 2011: 24:1-24:8 - [c18]Dzmitry Aliakseyeu, Jon Mason, Bernt Meerbeek, Harm van Essen, Serge Offermans, Andrés Lucero:
User Interaction Techniques for Future Lighting Systems. INTERACT (4) 2011: 744-745 - 2010
- [c17]Andrés Lucero, Jaakko Keränen, Tero Jokela:
Social and spatial interactions: shared co-located mobile phone use. CHI Extended Abstracts 2010: 3223-3228 - [c16]Andrés Lucero, Juha Arrasvuori:
PLEX Cards: a source of inspiration when designing for playfulness. Fun and Games 2010: 28-37 - [c15]Andrés Lucero, Jaakko Keränen, Hannu Korhonen:
Collaborative use of mobile phones for brainstorming. Mobile HCI 2010: 337-340
2000 – 2009
- 2009
- [j3]Dzmitry Aliakseyeu, Andrés Lucero, Jean-Bernard Martens:
Users' quest for an optimized representation of a multi-device space. Pers. Ubiquitous Comput. 13(8): 599-607 (2009) - [c14]Andrés Lucero, Dzmitry Aliakseyeu, Kees Overbeeke, Jean-Bernard Martens:
An interactive support tool to convey the intended message in asynchronous presentations. Advances in Computer Entertainment Technology 2009: 11-18 - [c13]Andrés Lucero, Marion Boberg, Severi Uusitalo:
Image space: capturing, sharing and contextualizing personal pictures in a simple and playful way. Advances in Computer Entertainment Technology 2009: 215-222 - [c12]Carmen Soler, Alejandra Zacarías, Andrés Lucero:
Molarcropolis: a mobile persuasive game to raise oral health and dental hygiene awareness. Advances in Computer Entertainment Technology 2009: 388-391 - [c11]Markus Montola, Timo Nummenmaa, Andrés Lucero, Marion Boberg, Hannu Korhonen:
Applying game achievement systems to enhance user experience in a photo sharing service. MindTrek 2009: 94-97 - 2008
- [c10]Dzmitry Aliakseyeu, Andrés Lucero, Jean-Bernard Martens:
Users' quest for an optimized representation of a multi-device space. AVI 2008: 359-362 - [c9]Andrés Lucero, Dzmitry Aliakseyeu, Jean-Bernard Martens:
Funky wall: presenting mood boards using gesture, speech and visuals. AVI 2008: 425-428 - [c8]Dzmitry Aliakseyeu, Pourang Irani, Andrés Lucero, Sriram Subramanian:
Multi-flick: an evaluation of flick-based scrolling techniques for pen interfaces. CHI 2008: 1689-1698 - 2007
- [j2]Dzmitry Aliakseyeu, Andrés Lucero, Sriram Subramanian:
Interacting with piles of artifacts on digital tables. Digit. Creativity 18(3): 161-174 (2007) - [c7]Andrés Lucero, Tatiana Lashina, Elmo M. A. Diederiks, Tuuli Mattelmäki:
How probes inform and influence the design process. DPPI 2007: 377-391 - [c6]Andrés Lucero, Dima Aliakseyeu, Jean-Bernard Martens:
Augmenting Mood Boards: Flexible and Intuitive Interaction in the Context of the Design Studio. Tabletop 2007: 147-154 - 2006
- [j1]Andrés Lucero, Tatiana Lashina, Jacques M. B. Terken:
Reducing Complexity of Interaction with Advanced Bathroom Lighting at Home (Reduktion der Interaktionskomplexität bei hochentwickelten Badezimmerbeleuchtungssystemen für die Heimanwendung). i-com 5(1): 34-40 (2006) - [c5]Dzmitry Aliakseyeu, Sriram Subramanian, Andrés Lucero, Carl Gutwin:
Interacting with piles of artifacts on digital tables. AVI 2006: 159-162 - [c4]Andrés Lucero, Rodrigo Zuloaga, Selene Mota, Felipe Muñoz:
Persuasive Technologies in Education: Improving Motivation to Read and Write for Children. PERSUASIVE 2006: 142-153 - [c3]Andrés Lucero, Jean-Bernard Martens:
Supporting the creation of Mood Boards: Industrial Design in Mixed Reality. Tabletop 2006: 127-128 - [c2]Sriram Subramanian, Dzmitry Aliakseyeu, Andrés Lucero:
Multi-layer interaction for digital tables. UIST 2006: 269-272 - 2004
- [c1]Andrés Lucero, Tatiana Lashina, Elmo M. A. Diederiks:
From Imagination to Experience: The Role of Feasibility Studies in Gathering Requirements for Ambient Intelligent Products. EUSAI 2004: 92-99
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Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
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last updated on 2024-10-23 20:32 CEST by the dblp team
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