Porphyry Nodes - Illustration by Alan Pollack

Porphyry Nodes | Illustration by Alan Pollack

Many MTG players have compared the upcoming 2026 Reality Fracture set to Planar Chaos, and they’re partially correct. This gives us a nice hook to revisit the original 2007 Planar Chaos set (PLC) and see what they might have in common.

PLC is a small set and the second set in the Time Spiral block, one of MTG’s most beloved set blocks. It suggests an alternate reality of MTG, or what direction the multiverse and characters within could have taken with a few different decisions. The set has many cards that mess with MTG’s color pie, but without breaking the game too much; simple things like green fliers, a red creature that can bounce another creature, and colorshifted cards like Mana Tithe and Damnation. Today, I’ll cover all the important aspects of the set, its most notable cards, and finish by tracing some parallels with Reality Fracture. Let’s go!

Planar Chaos Basic Information

Simian Spirit Guide - Illustration by Dave DeVries

Simian Spirit Guide | Illustration by Dave DeVries

Set Details

Set SymbolInnistrad Midnight Hunt set symbol
Set CodePLC
Number of Cards165 (60 commons, 55 uncommons, 50 rares)
RaritiesCommon, Uncommon, Rare, Timeshifted
MechanicsEcho, Madness, Morph, Spellshapers, Suspend, Vanishing

Important Dates 

Prerelease weekJanuary 20, 2007
Paper release dateFebruary 2, 2007

About the Set: The Story

Time Spiral block revolved around the idea of time: MTG’s past, present, and future. The first set in the block, Time Spiral, was an homage to MTG’s past, primarily referencing the Premodern era. The second set, Planar Chaos, focuses on an alternate present for MTG, the famous “what if” concept. As in, what if Force Spike was actually a white effect in Mana Tithe, or Wrath of God was a black card in Damnation? We have the blue Serra Angel in Serra Sphinx, and the red Giant Growth in Brute Force.

The actual story in the block is a little more complicated, and I had to resort to Reddit’s r/mtgvorthos on this one. Following the events on Time Spiral, Teferi just lost his planeswalker spark to seal a time rift above Shiv. Rifts are bringing cold (Ice Age), Phyrexians (Invasion), and other problems from alternate realities while draining Dominaria of its mana.

Jhoira and Venser seek help from Lord Windgrace, but they get nothing as Windgrace is more concerned with defending Urborg from Phyrexians invading through a time rift. Windgrace succeeds in closing the rift by sacrificing himself. Freyalise manipulates the sliver hive mind to fight Phyrexians in Skyshroud, and like Windgrace, gives up her life to seal the rift. Jodah, Jhoira, and Venser fight the Weaver King. Another important story moment is that here, Karn gets corrupted by Phyrexians before traveling to Mirrodin. The story concludes in Future Sight.

Planar Chaos Mechanics

Planar Chaos has many mechanics, most of which are borrowed from Time Spiral, the previous set in the block. Besides the evergreen MTG mechanics, here are the most prevalent ones.

Echo

Returning from Urza’s Saga, echo is a mechanic that lets you cast undercosted creatures for a turn and pay their echo cost in the following turn to keep them on the battlefield. It’s most prevalent in RG in Planar Chaos, because this color pair enjoys big creatures. Uktabi Drake is a steal as a 2/1 flying and haste creature for just 1 mana, but you need to pay on the next turn to keep it, so it isn’t a turn-1 play unless you’re satisfied with the 2 hasty damage.

Kicker

Kicker is commonplace these days in MTG, but around Planar Chaos, it was a fairly new mechanic from Invasion block. It’s most prevalent in green because it’s the color of mana abundance. A good example of the mechanic in this set is Ana Battlemage, a design that could have been made in the Invasion block, but at the time, they opted only for shard-aligned battlemages.

Madness

Debuting in Torment, madness is a mechanic that lets you cast a card for an alternate cost if it was discarded. Planar Chaos has madness in red and green, with the classic example of Reckless Wurm, the red version of Arrogant Wurm.

Morph

Morph returns from Onslaught block. It lets you play 3 mana and put a creature into play face down as a 2/2. The creature can later be flipped face-up for its morph cost at instant speed. Many cards do something when they are flipped, like Shaper Parasite. Akroma, Angel of Fury is the classic morph card from this set, and sees minor play across formats like Cube and EDH.

Spellshaper

Spellshaper is actually a creature type, but they all use the same blueprint, so I’m considering this a mechanic. Spellshapers have activated abilities with the mana cost and ability of existing spells, except you need to discard a card to activate them. For example, Dreamscape Artist gives blue access to a repeatable Harrow effect, very useful in Commander.

Suspend

A mechanic introduced in this block, suspend screams Time Spiral block the most. Considering that the set’s theme is time, you can pay a very low amount of mana and wait a couple turns by suspending the spell, or you can cast it for the full amount of mana. Some cards in this set, like Aeon Chronicler and Detritivore, give you benefits for keeping the spell suspended.

Vanishing

The only new mechanic from Planar Chaos, vanishing riffs on the fading mechanic from Nemesis. Permanents with vanishing enter the battlefield with X time counters, and each upkeep you’ll remove a time counter from it. When you remove the last time counter, the permanent is sacrificed. Like echo, it keeps undercosted cards on the battlefield for a few turns without breaking the game. Here we have Calciderm as a white version of Blastoderm, or Keldon Marauders, a card that sees some Pauper play.

Planar Chaos Card Gallery

White

Blue

Black

Red

Green

Multicolor

Lands

Timeshifted

Notable Cards

Money Cards

Money cards in PLC are generally staples that haven’t been reprinted often, if at all.

The Cycle of Magi

Each set in the Time Spiral block has a cycle of magus creatures that are callbacks to interesting past MTG cards, and here, it’s lands (Cabal Coffers, Library of Alexandria, etc). Magus of the Coffers and Magus of the Tabernacle see some casual EDH play considering their unique effects. Magus of the Bazaar synergizes with effects that care about cards drawn or self-mill/reanimator.

The Wedge Dragons

Completing the shard dragon cycle from Invasion, these are all 6/6 dragons for 6 mana, and you can pay 3 mana when they connect to do something strong. Famous YouTuber Numot the Nummy took his nickname from Numot, the Devastator. Teneb, the Harvester is a nice reanimation card.

X-Cost Suspend Cards

These cards all produce effects while they’re suspended and when you remove time counters from them. Aeon Chronicler saw a lot of play in control decks as a way to have a suspended threat that drew you some cards over the course of the game.

Color Shifted Cards

Planar Chaos is remembered most for its colorshifted cards that gave colors access to effects they didn’t have prior, and generally didn’t get after. Besides Pyrohemia and Damnation, here are a few examples.

Available Products

Booster Packs

Planar Chaos booster packs

Planar Chaos booster packs had 8 commons, 2 uncommons, and 1 rare, with no basic land. They also had three guaranteed timeshifted commons and a timeshifted card that could be a rare or uncommon card. These were also sold in 36-pack Booster boxes.

Fat Pack

Planar Chaos fat packs contained 6 boosters and 40 basic lands. A Player’s Guide explaining the timeshifted references and the set’s storyline is also included. As with many Fat Packs, there’s also a thematic spin-down d20, and in this case, the associated novel written by Timothy Sanders and Scott McGough.

Intro Decks

Planar Chaos has 4 preconstructed decks that utilize many cards from Time Spiral and expand on its themes.

Wrap Up

Retether - Illustration by Dan Scott

Retether | Illustration by Dan Scott

That’s about it for Planar Chaos, an interesting what-if experiment in the history of MTG. Many cards from this set still see play, considering that they do unique things and are irreplaceable. Regarding Reality Fracture, we already know that the set revolves around the planeswalker Jace shaping an alternate reality that includes colorshifted versions of familiar faces: a red Snapcaster Mage, blue Chandra, white Liliana, and so on. It will be interesting to see if it expands the themes of Planar Chaos.

Let me know what you think about that in the comments section below. When Reality Fracture releases, The Daily Upkeep YouTube channel will be a great source of content, so check that out, too.

Thanks for reading, and until the next time.

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