Porphyry Nodes | Illustration by Alan Pollack
Many MTG players have compared the upcoming 2026 Reality Fracture set to Planar Chaos, and they’re partially correct. This gives us a nice hook to revisit the original 2007 Planar Chaos set (PLC) and see what they might have in common.
PLC is a small set and the second set in the Time Spiral block, one of MTG’s most beloved set blocks. It suggests an alternate reality of MTG, or what direction the multiverse and characters within could have taken with a few different decisions. The set has many cards that mess with MTG’s color pie, but without breaking the game too much; simple things like green fliers, a red creature that can bounce another creature, and colorshifted cards like Mana Tithe and Damnation. Today, I’ll cover all the important aspects of the set, its most notable cards, and finish by tracing some parallels with Reality Fracture. Let’s go!
Planar Chaos Basic Information
Simian Spirit Guide | Illustration by Dave DeVries
Set Details
| Set Symbol | |
| Set Code | PLC |
| Number of Cards | 165 (60 commons, 55 uncommons, 50 rares) |
| Rarities | Common, Uncommon, Rare, Timeshifted |
| Mechanics | Echo, Madness, Morph, Spellshapers, Suspend, Vanishing |
Important Dates
| Prerelease week | January 20, 2007 |
| Paper release date | February 2, 2007 |
About the Set: The Story
Time Spiral block revolved around the idea of time: MTG’s past, present, and future. The first set in the block, Time Spiral, was an homage to MTG’s past, primarily referencing the Premodern era. The second set, Planar Chaos, focuses on an alternate present for MTG, the famous “what if” concept. As in, what if Force Spike was actually a white effect in Mana Tithe, or Wrath of God was a black card in Damnation? We have the blue Serra Angel in Serra Sphinx, and the red Giant Growth in Brute Force.
The actual story in the block is a little more complicated, and I had to resort to Reddit’s r/mtgvorthos on this one. Following the events on Time Spiral, Teferi just lost his planeswalker spark to seal a time rift above Shiv. Rifts are bringing cold (Ice Age), Phyrexians (Invasion), and other problems from alternate realities while draining Dominaria of its mana.
Jhoira and Venser seek help from Lord Windgrace, but they get nothing as Windgrace is more concerned with defending Urborg from Phyrexians invading through a time rift. Windgrace succeeds in closing the rift by sacrificing himself. Freyalise manipulates the sliver hive mind to fight Phyrexians in Skyshroud, and like Windgrace, gives up her life to seal the rift. Jodah, Jhoira, and Venser fight the Weaver King. Another important story moment is that here, Karn gets corrupted by Phyrexians before traveling to Mirrodin. The story concludes in Future Sight.
Planar Chaos Mechanics
Planar Chaos has many mechanics, most of which are borrowed from Time Spiral, the previous set in the block. Besides the evergreen MTG mechanics, here are the most prevalent ones.
Echo
Returning from Urza’s Saga, echo is a mechanic that lets you cast undercosted creatures for a turn and pay their echo cost in the following turn to keep them on the battlefield. It’s most prevalent in RG in Planar Chaos, because this color pair enjoys big creatures. Uktabi Drake is a steal as a 2/1 flying and haste creature for just 1 mana, but you need to pay on the next turn to keep it, so it isn’t a turn-1 play unless you’re satisfied with the 2 hasty damage.
Kicker
Kicker is commonplace these days in MTG, but around Planar Chaos, it was a fairly new mechanic from Invasion block. It’s most prevalent in green because it’s the color of mana abundance. A good example of the mechanic in this set is Ana Battlemage, a design that could have been made in the Invasion block, but at the time, they opted only for shard-aligned battlemages.
Madness
Debuting in Torment, madness is a mechanic that lets you cast a card for an alternate cost if it was discarded. Planar Chaos has madness in red and green, with the classic example of Reckless Wurm, the red version of Arrogant Wurm.
Morph
Morph returns from Onslaught block. It lets you play 3 mana and put a creature into play face down as a 2/2. The creature can later be flipped face-up for its morph cost at instant speed. Many cards do something when they are flipped, like Shaper Parasite. Akroma, Angel of Fury is the classic morph card from this set, and sees minor play across formats like Cube and EDH.
Spellshaper
Spellshaper is actually a creature type, but they all use the same blueprint, so I’m considering this a mechanic. Spellshapers have activated abilities with the mana cost and ability of existing spells, except you need to discard a card to activate them. For example, Dreamscape Artist gives blue access to a repeatable Harrow effect, very useful in Commander.
Suspend
A mechanic introduced in this block, suspend screams Time Spiral block the most. Considering that the set’s theme is time, you can pay a very low amount of mana and wait a couple turns by suspending the spell, or you can cast it for the full amount of mana. Some cards in this set, like Aeon Chronicler and Detritivore, give you benefits for keeping the spell suspended.
Vanishing
The only new mechanic from Planar Chaos, vanishing riffs on the fading mechanic from Nemesis. Permanents with vanishing enter the battlefield with X time counters, and each upkeep you’ll remove a time counter from it. When you remove the last time counter, the permanent is sacrificed. Like echo, it keeps undercosted cards on the battlefield for a few turns without breaking the game. Here we have Calciderm as a white version of Blastoderm, or Keldon Marauders, a card that sees some Pauper play.
Planar Chaos Card Gallery
White
- Aven Riftwatcher
- Benalish Commander
- Crovax, Ascendant Hero
- Dawn Charm
- Dust Elemental
- Ghost Tactician
- Heroes Remembered
- Magus of the Tabernacle
- Mantle of Leadership
- Pallid Mycoderm
- Poultice Sliver
- Rebuff the Wicked
- Retether
- Riftmarked Knight
- Saltblast
- Saltfield Recluse
- Serra's Boon
- Shade of Trokair
- Stonecloaker
- Stormfront Riders
- Voidstone Gargoyle
- Whitemane Lion
Blue
- Aeon Chronicler
- Aquamorph Entity
- Auramancer's Guise
- Body Double
- Braids, Conjurer Adept
- Chronozoa
- Dichotomancy
- Dismal Failure
- Dreamscape Artist
- Erratic Mutation
- Jodah's Avenger
- Magus of the Bazaar
- Pongify
- Reality Acid
- Shaper Parasite
- Spellshift
- Synchronous Sliver
- Tidewalker
- Timebender
- Veiling Oddity
- Venarian Glimmer
- Wistful Thinking
Black
- Big Game Hunter
- Blightspeaker
- Brain Gorgers
- Circle of Affliction
- Cradle to Grave
- Dash Hopes
- Deadly Grub
- Enslave
- Extirpate
- Imp's Mischief
- Magus of the Coffers
- Midnight Charm
- Mirri the Cursed
- Muck Drubb
- Phantasmagorian
- Ridged Kusite
- Roiling Horror
- Spitting Sliver
- Temporal Extortion
- Treacherous Urge
- Waning Wurm
Red
- Aether Membrane
- Akroma, Angel of Fury
- Battering Sliver
- Detritivore
- Dust Corona
- Fatal Frenzy
- Firefright Mage
- Fury Charm
- Hammerheim Deadeye
- Keldon Marauders
- Lavacore Elemental
- Magus of the Arena
- Needlepeak Spider
- Shivan Meteor
- Stingscourger
- Sulfur Elemental
- Timecrafting
- Torchling
- Volcano Hellion
- Boom // Bust
- Dead // Gone
- Rough // Tumble
Green
- Ana Battlemage
- Citanul Woodreaders
- Deadwood Treefolk
- Evolution Charm
- Fungal Behemoth
- Giant Dustwasp
- Hunting Wilds
- Jedit Ojanen of Efrava
- Kavu Predator
- Life and Limb
- Magus of the Library
- Mire Boa
- Pouncing Wurm
- Psychotrope Thallid
- Reflex Sliver
- Sophic Centaur
- Timbermare
- Uktabi Drake
- Utopia Vow
- Vitaspore Thallid
- Wild Pair
Multicolor
- Cautery Sliver
- Darkheart Sliver
- Dormant Sliver
- Frenetic Sliver
- Intet, the Dreamer
- Necrotic Sliver
- Numot, the Devastator
- Oros, the Avenger
- Radha, Heir to Keld
- Teneb, the Harvester
- Vorosh, the Hunter
Lands
Timeshifted
- Calciderm
- Malach of the Dawn
- Mana Tithe
- Mesa Enchantress
- Mycologist
- Porphyry Nodes
- Revered Dead
- Sinew Sliver
- Sunlance
- Frozen Aether
- Gossamer Phantasm
- Merfolk Thaumaturgist
- Ovinize
- Piracy Charm
- Primal Plasma
- Riptide Pilferer
- Serendib Sorcerer
- Serra Sphinx
- Bog Serpent
- Damnation
- Dunerider Outlaw
- Kor Dirge
- Melancholy
- Null Profusion
- Rathi Trapper
- Shrouded Lore
- Vampiric Link
- Blood Knight
- Brute Force
- Molten Firebird
- Prodigal Pyromancer
- Pyrohemia
- Reckless Wurm
- Shivan Wumpus
- Simian Spirit Guide
- Skirk Shaman
- Essence Warden
- Fa'adiyah Seer
- Gaea's Anthem
- Groundbreaker
- Harmonize
- Healing Leaves
- Hedge Troll
- Keen Sense
- Seal of Primordium
Notable Cards
Money Cards
Money cards in PLC are generally staples that haven’t been reprinted often, if at all.
- Urborg, Tomb of Yawgmoth is a multi-format staple for black decks. You can fix your mana in tri-color decks and get the most out of your Mutilate and Corrupt effects.
- Damnation was, for a long time, the best black sweeper and a staple in formats like Modern. It has some competition now, but it still has a big demand for EDH, and the timeshifted frame makes the original more expensive than normal.
- Pyrohemia, the red Pestilence, has many combos and few reprints. It sees play in red EDH decks with damage amplification or ping synergies.
- Temporal Extortion is black’s only extra turn spell, and it's funny enough to see EDH play.
- Retether was only reprinted once in a Commander precon, and it shines in aura-heavy decks.
- Rebuff the Wicked and Imp's Mischief see some play in cEDH as cheap protection spells, which black especially has minimal access to.
The Cycle of Magi
- Magus of the Tabernacle
- Magus of the Bazaar
- Magus of the Coffers
- Magus of the Arena
- Magus of the Library
Each set in the Time Spiral block has a cycle of magus creatures that are callbacks to interesting past MTG cards, and here, it’s lands (Cabal Coffers, Library of Alexandria, etc). Magus of the Coffers and Magus of the Tabernacle see some casual EDH play considering their unique effects. Magus of the Bazaar synergizes with effects that care about cards drawn or self-mill/reanimator.
The Wedge Dragons
Completing the shard dragon cycle from Invasion, these are all 6/6 dragons for 6 mana, and you can pay 3 mana when they connect to do something strong. Famous YouTuber Numot the Nummy took his nickname from Numot, the Devastator. Teneb, the Harvester is a nice reanimation card.
X-Cost Suspend Cards
These cards all produce effects while they’re suspended and when you remove time counters from them. Aeon Chronicler saw a lot of play in control decks as a way to have a suspended threat that drew you some cards over the course of the game.
Color Shifted Cards
Planar Chaos is remembered most for its colorshifted cards that gave colors access to effects they didn’t have prior, and generally didn’t get after. Besides Pyrohemia and Damnation, here are a few examples.
- Akroma, Angel of Fury colorshifts Akroma, Angel of Wrath. White’s reanimation powerhouse at the time now had a morph version, which you can flip with blink spells like Cloudshift.
- Mana Tithe, the white Force Spike, is one of the only white counterspells.
- Essence Warden – the green Soul Warden. This effect is more common in green now.
- Pongify gives blue direct creature removal. It’s still played in blue EDH decks.
- Harmonize gives green direct card draw. Although green creatures can produce better card advantage now, it was an EDH staple, and it’s still reprinted in green EDH precons.
- Groundbreaker – the green Ball Lightning.
- Prodigal Pyromancer is a red version of Prodigal Sorcerer, and it was a colorshift at the time, but the color pie has in turn shifted to make this the norm. Pingers are always red now, and it’s hard to think of a regular set where a blue creature is tapped for direct damage.
Available Products
Booster Packs
Planar Chaos booster packs had 8 commons, 2 uncommons, and 1 rare, with no basic land. They also had three guaranteed timeshifted commons and a timeshifted card that could be a rare or uncommon card. These were also sold in 36-pack Booster boxes.
Fat Pack
Planar Chaos fat packs contained 6 boosters and 40 basic lands. A Player’s Guide explaining the timeshifted references and the set’s storyline is also included. As with many Fat Packs, there’s also a thematic spin-down d20, and in this case, the associated novel written by Timothy Sanders and Scott McGough.
Intro Decks
Planar Chaos has 4 preconstructed decks that utilize many cards from Time Spiral and expand on its themes.
- Ixidor’s Legacy is a blue deck focusing on morph. We have cards that wouldn’t typically be blue, like discard in Riptide Pilferer, while cards like Brine Elemental, Willbender, and Shaper Parasite let your opponent guess what you have.
- Unraveling Mind is a black and red deck combining evasive shadow creatures and madness cards. Madness enablers, like Undertaker, let you discard cards, while Reckless Wurm and Big Game Hunter are the discard payoffs.
- Endless March is a classic white and red aggro deck, combining cards with vanishing like Calciderm, and cards that can return them to your hand, like Whitemane Lion. Good creatures to bounce include Icatian Javelineers and Avalanche Riders.
- Rituals of Rebirth is a tri-color Abzan reanimator deck built around Teneb, the Harvester. The dragon can reanimate when it connects, and you have other cards like Dread Return or Resurrection. Reanimating the dragon itself is big game.
Wrap Up
Retether | Illustration by Dan Scott
That’s about it for Planar Chaos, an interesting what-if experiment in the history of MTG. Many cards from this set still see play, considering that they do unique things and are irreplaceable. Regarding Reality Fracture, we already know that the set revolves around the planeswalker Jace shaping an alternate reality that includes colorshifted versions of familiar faces: a red Snapcaster Mage, blue Chandra, white Liliana, and so on. It will be interesting to see if it expands the themes of Planar Chaos.
Let me know what you think about that in the comments section below. When Reality Fracture releases, The Daily Upkeep YouTube channel will be a great source of content, so check that out, too.
Thanks for reading, and until the next time.
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