Showing posts with label Inquisimunda-ish. Show all posts
Showing posts with label Inquisimunda-ish. Show all posts

Friday, January 20, 2017

Gamenight

Gamenight last night and we had our first game using the Inquisimunda-ish rules, we thought they were actually working quite well, only had a few minor adjustments. Ammoroll, were harsh but that might have been down to some unlucky dicing. What's your experience with that rule?
Had two fighter dead though - something of a blow this early to a warband.
We were lucky enough to get our new MDF terrain in the mail just before the game, and had time to put most of it together. What a treat, very easy put together and very playable - from TT Combat.









Friday, December 9, 2016

Inqusimunda-ish rules update

Version 1.1: Updated with minor rules corrections and added Mutant and Arbites/Expurgators warbands.



Monday, December 5, 2016

Inquisimunda-ish skirmish rules

As mentioned previously I have been working on some rules for skirmishing Inquisimunda style. There has been some interest so I might as well share. We never played any skirmish games in this setting and the main cause for this compilation of rules was to have a very short set of rules - two pages here actually. Please bear in mind that the rules were made for some personal gaming and will most likely be easy to exploit, if winning is the sole purpose of your gaming. The rules are a mixup of rules from Mordheim, Necromunda, Inquisimunda, both original and Yak tribe, and 1 Page Kill team. So far the only contain the Inquisition and Chaos covens, cause that's what we'll use, we use the warbands from Yak Tribe's Inqusimunda though if you want to have ago at some other ones. Any comments and suggestions most welcome - also on the name!