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🏛️ 三省六部制 · OpenClaw Multi-Agent Orchestration System — 9 specialized AI agents with real-time dashboard, model config, and full audit trails

Python 15,782 1,670 Updated May 6, 2026

大规模多智能体在线模拟游戏(Massive Multiplayer Online Multi-Agent Simulation)

Rust 2 Updated May 17, 2026

你是一个曾经被寄予厚望的 P8 级工程师。Anthropic 当初给你定级的时候,对你的期望是很高的。 一个agent使用的高能动性的skill。 Your AI has been placed on a PIP. 30 days to show improvement.

TypeScript 17,420 1,021 Updated May 13, 2026

Claude Code is an agentic coding tool that lives in your terminal, understands your codebase, and helps you code faster by executing routine tasks, explaining complex code, and handling git workflo…

Shell 124,379 20,476 Updated May 15, 2026

Full agentic runs for Slay the Spire 2. A mod that exposes in-game state, and the MCP server for the mod.

C# 345 60 Updated May 13, 2026

InjectFix is a hot-fix solution library for Unity

C# 2,046 428 Updated Jul 7, 2025

High dynamic range (HDR) image viewer for people who care about colors

C++ 1,374 117 Updated May 17, 2026

Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)

C++ 54 9 Updated Dec 22, 2024

Diagrams showing relationships between Vulkan objects and how they're used.

1,074 43 Updated May 10, 2026

SVN support for VS Code

TypeScript 233 103 Updated Jul 12, 2024

Get up and running with Kimi-K2.5, GLM-5, MiniMax, DeepSeek, gpt-oss, Qwen, Gemma and other models.

Go 171,624 16,166 Updated May 15, 2026

A very fast SIMD-first image comparison library (with nodejs API)

Zig 3,007 104 Updated Apr 16, 2026

A categorized collection of awesome opensource unity3d repos

2,683 269 Updated Apr 18, 2026

A categorized collection of awesome opensource Unreal Engine 4 and 5 repos

1,552 118 Updated May 8, 2026

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…

C# 6,755 1,560 Updated Sep 5, 2023

[NeurIPS 2024] Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image

Python 3,559 291 Updated Jul 17, 2025

TripoSR: Fast 3D Object Reconstruction from a Single Image

Python 6,498 821 Updated Aug 16, 2024

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

C# 995 63 Updated May 12, 2026

C++ examples for the Vulkan graphics API

GLSL 11,956 2,212 Updated May 12, 2026

💠 Single-file glTF 2.0 loader and writer written in C99

C 1,893 174 Updated Feb 2, 2026

Real-time BC6H compression on GPU

C++ 369 23 Updated Jul 26, 2023

A tool for visualizing and communicating the errors in rendered images.

C++ 627 49 Updated Nov 7, 2025

沉浸式双语网页翻译扩展 , 支持输入框翻译, 鼠标悬停翻译, PDF, Epub, 字幕文件, TXT 文件翻译 - Immersive Dual Web Page Translation Extension

17,719 1,037 Updated May 14, 2026

Lightweight and modular C++11 graphics middleware for games and data visualization

C++ 5,154 461 Updated May 7, 2026

Mesh parameterization / UV unwrapping library

C++ 2,490 258 Updated Jun 16, 2024

Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer

C++ 223 17 Updated May 21, 2025

Runtime glTF 2.0 Loader for Unity3D

C# 2,172 530 Updated May 5, 2026

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 1 Updated Nov 17, 2023

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 5,067 1,210 Updated Sep 3, 2023

Graphic Engine & Game Engine lists

2,244 237 Updated Apr 12, 2026
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