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Batch Processing Plug-in for GIMP 3

Python 185 9 Updated May 17, 2026

UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…

C# 7,310 920 Updated Jan 16, 2026

Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter

C# 25 Updated Nov 3, 2021

Custom tone mapping extension for URP

C# 20 3 Updated May 10, 2026

Optimal Reciprocal Collision Avoidance (C#)

C# 837 141 Updated May 14, 2026

Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.

C++ 645 117 Updated Jan 18, 2018

Separable Subsurface Scatter URP

C# 58 9 Updated Jun 3, 2023

Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and a…

C# 806 70 Updated Apr 30, 2026

Spout plugin for Unity

C++ 795 121 Updated Nov 16, 2025

Unity package for Unity 6. Adds support for planar reflections in Shader Graph. Compatible only with URP

C# 8 3 Updated May 11, 2026

Full source-code for Amplify Occlusion plugin for Unity

C# 321 51 Updated Feb 6, 2026

Screen Space Reflection for Unity URP (Universal Render Pipeline).

C# 207 17 Updated Sep 6, 2023

UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/

C# 3,273 480 Updated Apr 30, 2026

Screen space reflection for Unity 2022 and Unity6

C# 130 12 Updated Dec 19, 2024

Arcade Car Physics - Vehicle Simulation for Unity3D

C# 451 89 Updated Mar 10, 2020

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,605 1,468 Updated Jun 25, 2023

Physically Based Sky and Precomputed Atmospheric Scattering for Unity URP (Universal Render Pipeline).

C# 123 14 Updated May 16, 2025

Lightning-fast and Zero Allocation Tween Library for Unity.

C# 2,121 150 Updated May 10, 2026

Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.

GLSL 334 20 Updated Jun 10, 2022

Unity remaster of the classic Sponza scene.

C# 362 80 Updated Jan 22, 2024

Smart camera tools for passionate creators

C# 678 124 Updated Apr 15, 2026

A Lightweight, Flexible, Powerful Shader GUI System for Unity.

C# 1,369 112 Updated May 17, 2026

Screen Space Global Illumination for Unity URP (Universal Render Pipeline).

C# 430 38 Updated Jun 1, 2025

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 7,605 1,858 Updated Feb 20, 2026

Additional tools for Visual Effect Artists

C# 1,259 112 Updated May 19, 2025

Repository for EOS Plugin for Unity, bringing the functionality of Epic Online Services to the Unity Game Engine.

C# 398 74 Updated May 15, 2026

ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

C# 759 139 Updated May 16, 2026

A collection of smaller Bitesize samples to educate in isolation features of Netcode for GameObjects and related technologies.

Mathematica 448 136 Updated Oct 24, 2025

Experimental implementation of contact shadows for Unity.

C# 297 24 Updated Dec 11, 2017
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