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Tags: otectus/locks-reforged

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v1.5.2

Toggle v1.5.2's commit message
release 1.5.2 — re-locking fix, crash fixes, loot table config

Bug fixes:
- Keys/master keys/key rings/Awareness/curio key rings can now re-lock
  unlocked lockables (toggle logic was gated behind locked-only check)
- Fixed NPE in StructureTemplateMixin when handler capability is missing
- Fixed Lock.fromBuf creating all-zero combo instead of seed-derived dummy
- Fixed KeyRingInventory.extractItem using wrong limit (maxStackSize→count)
- Fixed Transform.fromDirectionAndFace returning null (now falls back)
- Fixed LockItem.isOpen() creating empty NBT tags on read

Behavior changes:
- Loot-scaled chests below all tier thresholds no longer get a wood lock
- New "Loot Table Injection Patterns" config for modded loot table support

Security:
- TryPinPacket now re-validates lock state and pick validity per attempt

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>