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Naive screen-space subsurface scattering solution for Unity 5.

C# 175 31 Updated May 26, 2019

The HFF-TUM collaboration uni project

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This project explores learning-based parameter tuning for solving MIP problems with Gurobi,currently on hold due to limited dataset size and weak feature-runtime correlation.

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A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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📝 Streamline your writing in Jekyll with these commands.

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A minimal, responsive, and feature-rich Jekyll theme for technical writing.

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A VR game about diving.

C# 1 1 Updated Mar 30, 2024

This is the API backend required for the educational game about traveling back in time to have conversations with important historical figures.

Python 1 2 Updated Dec 5, 2023