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BOIDS

This is a boid simulation in Rust that took me 3 days to write (because i am slow and don't know how to use rust). awesome trailer I based it off this

Features

  • Boids move 🤯
  • Horrifically implemented Multithreading
  • Respect for Deltatime
  • Parameters at all editable
  • Group Bias
  • Interactivity

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scuffed boid simulation

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