Stars
A work-in-progress decompilation of LEGO Racers (1999)
canonical libwebsockets.org networking library
Kaitai Struct: declarative language to generate binary data parsers in C++ / C# / Go / Java / JavaScript / Lua / Nim / Perl / PHP / Python / Ruby / Rust
Postmodern immutable and persistent data structures for C++ — value semantics at scale
Emscripten: An LLVM-to-WebAssembly Compiler
Store Git LFS files on any service with an S3 API
Custom frontend for the Emscripten port of isle-portable
Reverse engineering the 1997 game "Carmageddon"
A TypeScript rewrite of the 1997 game Lego Island.
Playing around "Less Slow" coding practices in C++ 20, C, CUDA, PTX, & Assembly, from numerics & SIMD to coroutines, ranges, exception handling, networking and user-space IO
A desktop for your childhood home's computer room
Header-only, lightweight C++ library for binary streaming & serialization. Network data handling made easy peasy!
One beautiful Ruby API for OpenAI, Anthropic, Gemini, Bedrock, Azure, OpenRouter, DeepSeek, Ollama, VertexAI, Perplexity, Mistral, xAI, GPUStack & OpenAI compatible APIs. Agents, Chat, Vision, Audi…
Software Development Kit for creating Tramway Drifting and Dungeon Exploration Simulators
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
Capstone disassembly/disassembler framework for ARM, ARM64 (ARMv8), Alpha, BPF, Ethereum VM, HPPA, LoongArch, M68K, M680X, Mips, MOS65XX, PPC, RISC-V(rv32G/rv64G), SH, Sparc, SystemZ, TMS320C64X, T…
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Audio playback and capture library written in C, in a single source file.
Partition management extension for PostgreSQL
A portable version of LEGO Island (1997)