- Orange County, CA
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14:20
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Stars
MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
AMY - A high-performance fixed-point Music synthesizer librarY for microcontrollers
Easily dive into different PCB KiCad designs of the most popular microcontroller devboards
Sonic game made using the Object Pascal programming language, which allows playing custom-drawn levels.
A 2D Sonic the Hedgehog engine created in raylib with C23
Polyphonic synthesizer with 80+ voices/channels for the ESP32 dual core family, offering high-fidelity audio (48kHz @ 32bit).
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Library for parsing VGM into an NES APU emulation on ESP32!
100% Rust `no_std` smartwatch firmware for the Waveshare ESP32-S3-Touch-AMOLED-2.06
Arduino tone() just got 8-bit volume control - with no extra components!
These are softwares i'll use for creating and managing stuff for the sidbox developement, Here you'll be able to see the tools i've written and used for testing and creating bits needed for the ROM…
This project is a Graphing Scientific Calculator based on the ESP32 microcontroller, designed to compete with commercial models (Casio fx-991EX, TI-84) by means of a color TFT screen, natural displ…
A sort of an artificial jellyfish on CYD (Cheap Yellow Display, ESP32).
Programmable adapter for USB input devices
A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)
A free cross-platform game development framework.
The FluxGarage RoboEyes library draws smoothly animated robot eyes on OLED displays, using the Adafruit GFX library.
TrueType font rendering with embedded-graphics
A mathematical keypad for students and professionals
N64 Game-Engine and Editor using libdragon & tiny3d
A Blender add-on that enables importing CAD STEP files (.step / .stp) by converting them to STL using FreeCAD.
A digital museum of video game levels