Starred repositories
Unity AI sample Project: Match-three puzzle + RPG
🪨 why use many token when few token do trick — Claude Code skill that cuts 65% of tokens by talking like caveman
A single CLAUDE.md file to improve Claude Code behavior, derived from Andrej Karpathy's observations on LLM coding pitfalls.
你是一个曾经被寄予厚望的 P8 级工程师。Anthropic 当初给你定级的时候,对你的期望是很高的。 一个agent使用的高能动性的skill。 Your AI has been placed on a PIP. 30 days to show improvement.
一个轻量级的 Unity 开发框架 提供架构设计、事件系统、动作序列、状态机、UI管理、音频管理、存档系统等常用功能模块。提供常用工具的编辑器监控面板。
The agent that grows with you
Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage a…
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…
A Unity library for common movement AI
C++ SDL AI Steering Behaviors: Seek, Flee, Arrive, Pursue, Evade, Wander, Path Following, Collision Avoidance and Combining them.
一个高度可扩展的泛型技能系统框架,支持自定义条件、机制和多层技能架构,适用于各类Unity游戏开发.
Unity localization tool support auto translation
Industry-standard navigation-mesh toolset for games
OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.
《通用规范汉字表》是由中华人民共和国教育部、国家语言文字工作委员会联合组织研制的汉字使用规范, 2013年6月5日正式颁布,成为社会一般应用领域的汉字规范.
这是传统的心跳驱动行为树,但性能超越事件驱动行为树,这也可能是市面上性能最好的行为树实现。
High performance in-memory/distributed messaging pipeline for .NET and Unity.
Code editor integration for supporting Cursor as code editor for unity. Adds support for generating csproj files for intellisense purposes, auto discovery of installations, etc. 📦 [Mirrored from UP…
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
an unity mmo demo, base on ecs(game play), xlua(ui)