Stars
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Create architecture diagrams from code automatically using large language models (LLMs).
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
Library for Asynchronicity, Serialization and Remoting
Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.
Pure C# 3D real time physics simulation library, now with a higher version number.
UE4 plugin for navigation on a grid for turn based games
tsky1971 / StreetMap
Forked from ue4plugins/StreetMapImport OpenStreetMap data into Unreal Engine 4
Game Agent Framework. Helping you create AIs / Bots that learn to play any game you own!
A curated list of Artificial Intelligence (AI) courses, books, video lectures and papers.
High-performance C++ library for multiphysics and multibody dynamics simulations
Archived — A list of games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
AI for Screeps, a multiplayer programming strategy game
A standalone server for programming game Screeps
A repo contaning the learning materials for the course 'Game Engine architecture'
Demo of parallel-for flocking algorithm on Unreal4
Visual Studio extension for blueprint value debug visualization.