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  1. GeneticAlgorithm-in-AI GeneticAlgorithm-in-AI Public

    Its my previous semester project of the course "Introduction to Artificial Intelligence" in which i have implemented the genetic algorithm on the memory cards matching game. By using genetic algori…

    Jupyter Notebook 1

  2. AI-agents-MCTS-AlphaBeta-pruning- AI-agents-MCTS-AlphaBeta-pruning- Public

    Here's the implementation of the AI-agents by Monte Carlo Tree Search Algorithm and Alpha Beta Pruning Algorithm on the famous game "Connect 4". After the implementation i have also elaborated a de…

    Jupyter Notebook 1

  3. Travel_Recommendation_System Travel_Recommendation_System Public

    The project is in SWISH using Prolog. By using discrete mathematics and logic, i have built a travel recommendation system according to the preferences and budget of the user.

    HTML 1

  4. ModelTraining-googleplaystoreapps ModelTraining-googleplaystoreapps Public

    Its the implementation of linear classification and logistic regression model by using libraries and without libraries(manually) on a dataset containing data of google playstore apps in the form of…

    Jupyter Notebook 1

  5. DSA-Project-Mystic-Odyssey-Shortest-Path-Finding-game- DSA-Project-Mystic-Odyssey-Shortest-Path-Finding-game- Public

    C++ 1

  6. HospitalManagementSystem_OOP HospitalManagementSystem_OOP Public

    Java 1