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Advanced Locomotion Mechanics is a hybrid C++ & Blueprint locomotion system for UE 5.4, inspired by Lyra. It features animation layers, Property Access, and a gait-based system (Jogging, Walking, C…
A fully C++-powered, smooth & responsive weapon system for Unreal Engine 5. Supports seamless weapon pickup, primary/secondary switching, equip/unequip mechanics, and multiple gun & ammo types (pis…
Dynamic liquid shader for UE5 using Substrate material.
Use commands in English to control Blender with OpenAI's GPT-4
Stable Diffusion built-in to Blender