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A light-weight header only Entity Component system for C++
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
A naive sparse voxel octree (SVO) raytracer.
A refreshingly simple data-driven game engine built in Rust
A dynamic, cross-platform, and embeddable LaTeX rendering library
A cross-platform music app using YouTube Music for backend
An example of how I like to architect applications in C++
DigitalPlat FreeDomain: Free Domain For Everyone
Modular node graph based noise generation library using SIMD, C++17 and templates
Low-Level Programming Roadmap and Resources
This repository is a journey through Operating System concepts, with practical implementations in C. Each day focuses on a specific topic, providing theoretical understanding and hands-on coding ex…
A feature-rich command-line audio/video downloader
Pear 🍐 is extension for music player
A GLFW Vulkan template project including public domain build scripts
High Contrast & Vivid Color Scheme based on Monokai Pro
RmlUi - The HTML/CSS User Interface library evolved
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Simple game engine built with C++ and OpenGL