Stars
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
MSVC's implementation of the C++ Standard Library.
C++ examples for the Vulkan graphics API
Software licensing, copy protection in C++
Its a program that finds the shortest sequence satisfying given constraints on a rubik cube. Useful to craft new solution strategies and understand the Rubik Cube better. Made with GraphicsCortex
xml parser implmentation without the c/cpp standard library (including malloc or new) for embedded systems
Distributed Lattice Boltzmann Method Implementation
Collision Avoiding Motion Matching. Built with GraphicsCortex
Interprocess Communication Library for C, C++, C# and Python using anonymous pipes and events, supporting Windows and Linux
A minimal GPU design in Verilog to learn how GPUs work from the ground up
A custom opengl and physx based graphics api to be used in game engine and physics simulation applications.