Stars
Protocol Buffers - Google's data interchange format
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
Virtual whiteboard for sketching hand-drawn like diagrams
Free (libre) font editor for Windows, Mac OS X and GNU+Linux
A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!
This repository holds the third generation of the Mixed Reality Toolkit for Unity. The latest version of the MRTK can be found here.
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
Fluent System Icons are a collection of familiar, friendly and modern icons from Microsoft.
OpenUPM - Open Source Unity Package Registry (UPM)
Ultimate high-performance binary serialization library for C#.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.