Stars
The ultimate Unity Text Mesh Pro helper package.
Shiny effect of uGUI, which does not need mask or normal map.
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
Automatically exported from code.google.com/p/fast-member
A C# priority queue optimized for pathfinding applications
Auto build Aseprite via GitHub Actions
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
A Unity package for handling advanced 25-slice sprites.
Game Mobile Foundation (Android + iOS) Using Unity3D. Simple, Fast and no GC
Library to help reading and writing CSV files
Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
A simple physics collision system suited for large numbers of entities *FORKED*
A gpu-based deformation system for mapping penetrators along orifice paths.
DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D
dcbench is an in-memory compression library benchmarking tool for .NET, C#
UniRecast - navigation mesh toolset for Unity3D using DotRecast
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
A collection of extension methods that I use in my games.
A limited tween solution for making body parts go boowomp in my games. For personal use.
A library of MIT easing function implementations for Unity.
A tool that will help shoot a projectile on an intersection course.
A data-driven programmable camera solution for Unity. Just for personal use.
MkFont is a free (libre) tool to create & export fonts from existing assets. Component-based workflow, with advanced features to nit-pick & tweak metrics in a non-destructive way!
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.