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Flinck Technologies AB
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SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform
Official code for SplatSuRe: Selective Super-Resolution for Multi-view Consistent 3D Gaussian Splatting
Visible geometry edge projection and flattening based on three-mesh-bvh.
Tightly-Coupled Lidar Inertial Odometry
Here you should find the best power supplies for your low-power projects
The repository provides code for running inference and finetuning with the Meta Segment Anything Model 3 (SAM 3), links for downloading the trained model checkpoints, and example notebooks that sho…
Instant Skinned Gaussian Avatars for Web, Mobile and VR Applications
Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery
Official code for paper "InstantSfM: Fully Sparse and Parallel Structure-from-Motion"
ViPE: Video Pose Engine for Geometric 3D Perception
Visualizing Massive Point Clouds in WebGPU
RF-DETR is a real-time object detection and segmentation model architecture developed by Roboflow, SOTA on COCO and designed for fine-tuning.
Official implementation of DA²: Depth Anything in Any Direction
Gauss Cannon is a suite of utilities for Gaussian Splat generation based on Blender scenes.
LidarScout (HPG 2025): Instant exploration of huge aerial Lidar scans
THREE.js camera for Photogrammetry
MapAnything: Universal Feed-Forward Metric 3D Reconstruction
LightGlue: Local Feature Matching at Light Speed (ICCV 2023)
Open source Raspberry Pi 5 compatible Micro Four Thirds camera module based on IMX294
A IMX585 camera board designed for Raspberry Pi
[SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction