-
Epic Games
- https://techanimator.blogspot.com
Stars
A Python package for storing and operating on data in Maya.
Implementation of Le and Hodgin's Realtime Skinning with Optimized Centers of Rotation in Maya 2017
A Visual Studio Code extension with support for coding for Maya.
Advanced skin cluster weights smoothing tool for Autodesk Maya
Open source free automatic rigging system for Maya.
Guppy Animation Tools is a collection of tools to help with animation production in Maya.
Generic serialization library for python that support json and pymel datatypes.
Lightweight open-source production tools for Maya
mottosso / maya-scenefile-parser
Forked from agibli/sansappAn Experimental Batch Scene Parser
Embed Python in Unreal Engine 4
Collection of math nodes for Autodesk Maya
FBX glTF importer/exporter plug-in and converter.
A purely Python implementation of the Qt signal system with no QObject dependencies
All sorts of random publicly-available information, assets, scripts, and more.
A project to make it easier for people to use Maya animation in their tools and pipelines.
Implementation of the curve modifier from Blender to Unity3D
This Unreal Engine Plugin repairs the mismatch between LOD Sections and Element IDs in Meshes for 3DSmax FBX files imported in 4.14
Custom constraint plugin for Autodesk's Maya
Anchor transforms to world or object space in Maya.
A cross-platform environment management system for VFX/animation production plus R&D
An integrated package configuration, build and deployment system for software
Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.