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Implementations of Papers that I read, you can read my breakdown in my blog
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ALIEN is a CUDA-powered artificial life simulation program.
A C++ & Python viewer for 3D data like meshes and point clouds
Distributed inference for mobile, desktop and server.
آموزش رایگان و دائمی فعالسازی آنتن در آیفون ۱۴ و ۱۵ بدون ردگیری و بسته شدن با دو روش مختلف، به همراه سورس کد و فایل ساخت UUID یکتا
A minimal GPU design in Verilog to learn how GPUs work from the ground up
DORA (Dataflow-Oriented Robotic Architecture) is middleware designed to streamline and simplify the creation of AI-based robotic applications. It offers low latency, composable, and distributed dat…
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
A linear estimator on top of clip to predict the aesthetic quality of pictures
Huggingface-compatible SDXL Unet implementation that is readily hackable
A unified framework for 3D content generation.
Code associated with our paper "Learning Visuomotor Policies for Aerial Navigation Using Cross-Modal Representations": https://arxiv.org/abs/1909.06993
Unoffical implement for [StyleDrop](https://arxiv.org/abs/2306.00983)
Reproduction of DDPO paper (RLHF for diffusion)
A collection of papers on the topic of ``Computer Vision in the Wild (CVinW)''
Generate 3D objects conditioned on text or images
Count the MACs / FLOPs of your PyTorch model.
راهنمایی برای راهاندازی و تنظیم فیلترشکن برای ایران
a numpy-like fast vector module for micropython, circuitpython, and their derivatives
Running large language models on a single GPU for throughput-oriented scenarios.
Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.