Skip to content
View MiKiNuo's full-sized avatar
🎯
Focusing
🎯
Focusing

Block or report MiKiNuo

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

26 stars written in C++
Clear filter

Godot Engine – Multi-platform 2D and 3D game engine

C++ 108,821 24,833 Updated Apr 1, 2026

FlatBuffers: Memory Efficient Serialization Library

C++ 25,733 3,530 Updated Mar 30, 2026

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 19,504 1,465 Updated Jun 25, 2023

Yoga is an embeddable layout engine targeting web standards.

C++ 18,786 1,524 Updated Mar 24, 2026

Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.

C++ 16,381 545 Updated Apr 1, 2026

Empower the Web community and invite more to build across platforms.

C++ 14,723 516 Updated Apr 1, 2026

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.

C++ 9,918 687 Updated Apr 1, 2026

Bringing Characters to Life with Computer Brains in Unity

C++ 8,524 1,114 Updated Mar 30, 2026

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 7,771 740 Updated Mar 2, 2026

Industry-standard navigation-mesh toolset for games

C++ 7,635 1,781 Updated Feb 27, 2026

从零编写游戏引擎教程 Writing a game engine tutorial from scratch

C++ 3,532 424 Updated Apr 19, 2024

Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。

C++ 2,697 464 Updated Mar 6, 2026

A static code analyzer for C++, C#, Lua

C++ 2,116 601 Updated Dec 25, 2023

Unity Performance Tuning knowledge book

C++ 1,661 64 Updated Sep 25, 2025

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

C++ 1,567 507 Updated Apr 28, 2025

A multi-platform support c++11 library with focus on asio (asynchronous socket I/O) for any client applications.

C++ 1,050 231 Updated Feb 11, 2026

A New Cross-Platform 2D 3D Game Engine

C++ 977 120 Updated Oct 28, 2023

UnrealCSharp, based on .NET 10 (Mono), is a C# programming plugin for UE.

C++ 750 109 Updated Mar 20, 2026

Maybe the world's fastest logging library. Lightweight & industrial-grade, battle-tested in Honor of Kings. C++/Java/C#/Kotlin/TS, Unity/Unreal/HarmonyOS. 可能是全球最快的日志库——轻量级且工业级,源自《王者荣耀》,支持多语言多平台

C++ 515 44 Updated Apr 1, 2026

LeanCLR is a lean, cross-platform implementation of the Common Language Runtime (CLR).

C++ 456 39 Updated Mar 26, 2026

Flexbox layout support for Unity UI using the Yoga layout engine

C++ 226 25 Updated Oct 13, 2025

Game Tricks !!!

C++ 118 39 Updated Jan 18, 2021

Unity Systrace Plugin for Android

C++ 68 11 Updated Feb 22, 2019

A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.

C++ 67 9 Updated Oct 7, 2025

A modern, high-performance, cross-platform, data-driven 2D game engine built with C++20 and .net 9.

C++ 37 3 Updated Mar 31, 2026