I am interested in open systems, AI agents, virtual worlds, and sovereign technology.
I am an independent developer and I am exploring some of the following.
- AI agents and persistent cognition
- Godot and open-world simulation
- Ultima Online tooling and ecosystems
- decentralized systems and federated platforms
- crypto infrastructure and sovereign computing
- experimental UI and interface systems
- knowledge tooling and automation
Some of the following I have started. Some of the following, I have forked.
-
agentmush
Sovereign agent-human collaboration mockups and runtime concepts. -
open-ended-agent
Local-first autonomous LLM experimentation with memory and tools. -
chat-export-md
Convert exported ChatGPT conversations into clean Markdown archives. -
Proto-Skills
Experimental portable AI agent skill systems. -
agent-human-nexus
Collaborative environments for humans and AI agents.
-
Ultra-Omnicosmic
Experimental dimetric open-world Godot project. -
UOU
Omnicosmic simulation and worldbuilding experiments. -
TerrainLab
Terrain and world generation tooling. -
GD3DTerrainMesh
Terrain mesh utilities for Godot. -
Godot-8-Direction-TileMapLayer-Script
Directional tilemap systems for Godot.
Tooling and experiments for Ultima Online assets, rendering, maps, and workflows.
Exploring federated collaboration, decentralized publishing, and alternative coordination systems.
-
Liquid-Cyber-Y2K-Interface-System
Liquid plastic and biomorphic Y2K-inspired interface systems.
AI agents β’ Open worlds β’ Sovereign computing β’ Decentralization β’ Procedural systems β’ Human-AI collaboration β’ Godot β’ Cryptographic identity β’ Open ecosystems β’ Knowledge tooling
Build worlds. Share tools. Expand possibility.