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Epitech + Keimyung University (계명) ❤️
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C++ SDL3 2D game engine featuring modular, data-driven entity logic via JSON files for core classes and a heavy focus on modularity, scripting, access control and rapid prototyping.
Decompilation of Super Mario Odyssey for all versions.
Native Windows glass overlay for Dear ImGui: real-time DXGI desktop capture, Direct3D 11/HLSL refraction, Dual Kawase blur, spring widgets, and optional MP4 recording.
This repository contains all organization of the official editor of Engine².
Doom93 recode project based on cpp and EngineSquared
AOTSquared is a AOT simple game made with EngineSquared
Dusklight brings a classic adventure to PC and mobile platforms with a variety of fixes and improvements.
Beautiful & consistent icon toolkit made by the community. Open-source project and a fork of Feather Icons.
Extremely fast, in memory, serialization, reflection, and RPC library for C++. JSON, BEVE, BSON, CBOR, CSV, JSONB, MessagePack, TOML, YAML, EETF
from vibe coding to agentic engineering - practice makes claude perfect
Data-oriented C++20 game engine with a fiber-based job system and bindless Vulkan 1.3 renderer.
The experimental graphics framework of the Hollows Engine.
The list of awesome game engines for everything😎
Header-only Perlin noise library for modern C++ (C++17/C++20)
Block-based WebGL game engine where the blocks are made out of blocks. Trying not to be yet another Minecraft clone.
A lightweight JavaScript game core library for building games and engines.
Adobe's reference implementation of the OpenPBR BSDF
Nanite-style virtualized geometry renderer on DirectX 12