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mario

A tiny single file bytecode vm engine, None 3rd libs relied, so can be used on most of embedded systems.

You have to implement "bool compile(bytecode_t bc, const char input)" function for your own language(check demo/compiler.c). "const char *_mario_lang"(declared in mario_vm.h) must be assigned as well.

A reference project: https://github.com/misazhu/mario_vm.git

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A tiny non-3rd bytecode compiler and vm engine

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