I'm using the latest build of NBlood, and every time the game window loses focus it'll use up a whole CPU core, in contrast to when it actually has focus, where it will have little to no impact on performance.
My configuration:
- Data files from Fresh Supply, without external mods.
- Renderer set to software
- Running in windowed mode with v-sync set to on and FPS capped at 75
- Using the pre-built Win64 binaries
I'm using the latest build of NBlood, and every time the game window loses focus it'll use up a whole CPU core, in contrast to when it actually has focus, where it will have little to no impact on performance.
My configuration: