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pacman.rel

An implementation of PacMan, written in Rel

To run:

julia> include("game.jl")

julia> runloop(conn, 20)

Organization

The delve logic installed in the database for the game is all defined in the .rel files; as of time of writing, those are:

  • game.rel
  • updates.rel
  • ghosts.rel

The database state is initialized by issuing a write transaction with the .relquery files, which unfortunately currently must be run in a certain order. See init_game(conn) in game.jl for that.

The game is driven by the julia driver script: game.jl, and the board is rendered by gamedisplay.jl as a javascript <canvas> via Electron.jl.

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