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NabilNYMansour/README.md

Hello, I'm Nabil ๐Ÿ‘‹

  • ๐Ÿ“ I'm a software engineer from Toronto. I love building projects and see how far I can twist computers. I've mostly focused on graphics programming and web development.

  • โ–ถ๏ธ Every now and then I upload videos on my YouTube channel

  • โœ‰๏ธ If you want to contact me, you can always shoot me an email nabilnymansour@gmail.com

CLIs ๐Ÿ‘จโ€๐Ÿ’ป

npx phibelle-kit init # For starting a new phibelle game engine scene
# For making rapid single-turn prompts against an Ollama server
npm install -g rapid-lama
rlama "What is the capital of Italy?"
npx terminal-mandelbrot --gray # For a quick mandelbrot set explorer on your terminal

Projects

  • ๐ŸŽฎ Phibelle Engine - An R3F web game engine
  • ๐Ÿ“ฑ QRCodeer - A simple and easy-to-use free QR code generator. No account needed
  • ๐Ÿ”’ SECRETeer - End-to-end encrypted secret sharing platform. No account needed also. Completely free
  • ๐Ÿ“‹ JSONeer - A simple platform for creating and fetching JSONs effortlessly
  • ๐ŸŽจ Excalihub - A free platform for creating and sharing Excalidraw drawings
  • ๐ŸŒŒ Fractal Glide - A fractal game where the player glides through fractal landscapes (available on Steam!)
  • ๐Ÿ“ Medium to Markdown - A web app that converts Medium articles to markdown files
  • โšก Unity FractiX - An open-source cone marching/ray marching rendering engine written as a post-effect to the Unity rendering pipeline
  • โ™Ÿ๏ธ Neuro Gambit - An artificial neural network made and trained using PyTorch to play chess
  • ๐Ÿฅฝ Fractal Explorer - A VR experience where the player explores an endless fractal world made with the ray marching algorithm
  • ๐Ÿฆ  Slime Simulation - An implementation of slime mold cellular automata written in Python
  • ๐Ÿ PyLisp - A Lisp interpreter written in Python loosely following John McCarthy's original Lisp paper
  • ๐Ÿš— Self Parallel Parking Arduino Car - An Arduino car that parallel parks on its own
  • ๐Ÿ“ป Wireless Arduino RC Car - A wireless Arduino RC car made out of cardboard and controlled using radio antennas
  • โ›๏ธ Voxel Terrain - A Unity demo that showcases a randomly generated voxel terrain based on Minecraft

Pinned Loading

  1. Unity-FractiX Unity-FractiX Public

    A Cone marching/Ray marching rendering engine written as an post-effect to the Unity rendering pipeline and made for the rendering of fractals.

    C# 11 1

  2. excalihub excalihub Public

    A platform for creating and sharing Excalidraw drawings

    TypeScript 16 1

  3. medium-to-markdown medium-to-markdown Public

    A next.js web application that converts medium articles to markdown format.

    TypeScript 24 4

  4. ThreeJS-RayMarcher ThreeJS-RayMarcher Public

    A ray marching renderer in Three JS.

    TypeScript 1

  5. Fractal-Explorer Fractal-Explorer Public

    A VR experience where they explore an endless fractal world in a space ship. Made with Unit

    C# 2 1

  6. Voxel-Terrain Voxel-Terrain Public

    A random voxel terrain generator

    C#