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WinMerge is an Open Source differencing and merging tool for Windows. WinMerge can compare both folders and files, presenting differences in a visual text format that is easy to understand and handle.
Industry-standard navigation-mesh toolset for games
Mesh optimization library that makes meshes smaller and faster to render
Space exploration, trading, and combat game.
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
Defold is a completely free to use game engine for development of desktop, mobile and web games.
The official rendering library for PAG (Portable Animated Graphics) files that renders After Effects animations natively across multiple platforms.
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
A fast, small, safe, gradually typed embeddable scripting language derived from Lua
One stop solution for all Vulkan samples
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
C++ Insights - See your source code with the eyes of a compiler
Fast inference engine for Transformer models
Tutorial for the Vulkan graphics and compute API
从零编写游戏引擎教程 Writing a game engine tutorial from scratch