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GPT4All: Run Local LLMs on Any Device. Open-source and available for commercial use.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Android real-time display control software
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
FlatBuffers: Memory Efficient Serialization Library
A brief computer graphics / rendering course
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A C++ header-only HTTP/HTTPS server and client library
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A cross-platform, reimplementation of Notepad++
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
a small build system with a focus on speed
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
The 2013 edition of the Source SDK
OpenVINO™ is an open source toolkit for optimizing and deploying AI inference
The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.