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4AM Games
- Montreal, Canada
- https://fouramgames.com
- @4_AM_Games
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Lightning-fast and Zero Allocation Tween Library for Unity.
Tween Animation Library for Unity Timeline
A source generator that automatically generates a cache of components for Unity.
Utility class to get Unity built-in icon as property
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
A brand new way of inputs for unity xr. this was made as a replacement to easyInputs and CommonUsages since they either didn't have all the more customization, or was to complicated for a simple if…
Everything you need to make your own multiplayer VR game
A framework for rapid prototyping and development of real-time rendering techniques.
Lightweight toolset for creating concurrent networking systems for multiplayer games
A native alternative to the heavy Electron Unity Hub, written in C++
A GOAP (Goal Oriented Action Planning) AI library, written in C#.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Recreation of the battlefield backend services
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of comp…
Customize the player loop from the settings window. One of the "j1Tech" series developed by jwellone Inc for Unity.
The 2013 edition of the Source SDK
A better method for 2D based global illumination
A Unity asset to easily transform 2D concave & convex polygons into triangles ready for rendering as meshes.