Mist Solution is a modular, open-source framework for multi-user, multi-dimensional data tracking, visualization, simulation, and collaboration.
Core Functionality
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Interface System:
- Hardware-accelerated Vulkan UI components
- Custom shader-based rendering for all UI elements
- Zero DOM dependencies for native performance
- Multi-page menu management with state persistence
- Real-time animations and transitions
- X11 native integration with Vulkan
- Component inheritance with Vulkan primitives
- Event-driven architecture with hardware acceleration
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Physics and Mathematics:
- Unified nD physics engine with quantum mechanics support
- Three-time-dimension framework (quantum/interaction/cosmological)
- Advanced wave function modeling and interference patterns
- Multi-dimensional energy distribution and tensor operations
- Quantum-classical hybrid state management
- Particle-wave duality modeling
- Real-time collision detection with Bell's theorem validation
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Data Management:
- MySQL-based persistence
- CSV/RTF data import
- Character location tracking
- Session state management
- Provenance metadata
- Menu state persistence
- Component configuration storage
- User preferences trackinge applications requiring advanced provenance, real-time interaction, and extensibility.
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MistInterface: Modern component-based UI system featuring:
- Reusable UI components with state management
- Multi-page menu system with navigation
- Configuration persistence
- Event-driven architecture
- Theme customization support
- X11 native integration
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MistIllum: Vulkan-based 3D/4D/nD visualization engine featuring:
- Hardware-accelerated rendering with X11 integration
- Wave-based lighting and physics simulation
- Metric tensor-based nD navigation
- Real-time audio modulation with spatial awareness
- Multi-monitor tiling support
- Component-based menu integration
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MistImport: Asset management and shader compilation system:
- 2D/3D asset import from Blender and other tools
- GLSL to SPIR-V shader compilation
- Asset versioning and tracking
- Vulkan pipeline integration
- Waterfall directory management
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MistTrackerVulkan: Enhanced data management system with:
- MySQL-based persistence layer
- Session and provenance tracking
- Milestone-based feature progression
- Anomaly detection and swarm validation
- Character location tracking
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MistMulti: Advanced P2P collaboration featuring:
- DHT-based host discovery
- Reed-Solomon FEC for reliable messaging
- ECC-based encryption
- Real-time event broadcasting
- Tensor input monitoring (grimReaper)
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MistImpulse: Multi-device input system supporting:
- XInput2 multi-pointer integration
- Haptic feedback via evdev
- AR/VR input mapping
- Gesture recognition
- Real-time pointer broadcasting
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MistCore: Core logic layer providing:
- Viewport management and rendering
- Selection and navigation state
- UI integration with X11
- Data model operations
- Session persistence
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Asset Management & Pipeline:
- Centralized asset import system for 2D/3D models and textures
- GLSL shader compilation to SPIR-V with optimization
- Automated pipeline creation for different visualization types
- Asset versioning and tracking in MySQL database
- Waterfall directory system for asset organization
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Rendering & Visualization:
- Hardware-accelerated nD visualization through Vulkan
- Custom shader pipelines for standard 3D, tensor, and wave function rendering
- Multiple visualization modes for scientific data
- Support for quantum state and wave function evolution
- Wave-based global illumination with interference patterns
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Physics & Math Engine:
- Unified quantum-classical nD physics through
MistPhysicsEngineND
- Three time dimensions (quantum/interaction/cosmological)
- Tensor mathematics with up to 8D support
- Bell's theorem validation and pilot wave theory
- Real-time quantum state evolution and visualization
- Unified quantum-classical nD physics through
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Audio & Haptics:
- Wave-function-modulated spatial audio
- Physics-based sound propagation and interference
- Multi-device haptic feedback integration
- Event-driven force feedback system
- Real-time audio-visual synchronization
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Multi-User & Security:
- Swarm-based event validation and consensus
- DHT-based peer discovery with encryption
- Reed-Solomon error correction for reliability
- Anomaly detection and event horizon system
- Real-time tensor state synchronization
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Development & Integration:
- Modular architecture for easy extension
- Comprehensive shader development system
- Asset pipeline integration with common tools
- Multi-platform support (X11/Vulkan/OpenCL)
- Advanced debugging and validation tools
- All core physics and math logic is now centralized in MistIllum.js through the
MistPhysicsEngineND
class - Advanced features include:
- Unified nD tensor mathematics with
MetricTensorND
class - Wave function and quantum state management
- Multi-dimensional energy distribution
- Three time dimensions (quantum, interaction, cosmological)
- Bell's theorem culling logic
- Pilot wave theory integration
- Euler-Lagrange equations for wave functions
- Gauss's law for magnetism
- Principle of stationary action
- Unified nD tensor mathematics with
- Standardized interfaces for:
- Object creation and deformation
- Wave-based interference patterns
- Energy distribution across dimensions
- Particle-wave duality modeling
- Intensity-hardness relationships
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Quantum Physics Visualization:
- Interactive wave function modeling
- Quantum state evolution simulation
- Multi-dimensional tensor analysis
- Real-time experiment visualization
- Collaborative research environments
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Data Analysis:
- High-dimensional data exploration
- Real-time tensor field visualization
- Pattern recognition in complex datasets
- Interactive statistical analysis
- Scientific workflow integration
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Interactive Learning:
- Multi-user virtual classrooms
- Real-time physics demonstrations
- Quantum mechanics visualization
- Collaborative problem-solving
- Progressive learning paths
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Research Training:
- Guided experimental setup
- Data collection and analysis
- Peer review simulation
- Research methodology training
- Scientific writing integration
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Engineering Design:
- Multi-dimensional modeling
- Real-time simulation
- Collaborative design review
- Physical property analysis
- Version control and tracking
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Process Optimization:
- System behavior visualization
- Real-time monitoring
- Anomaly detection
- Performance analysis
- Multi-variable optimization
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Artistic Expression:
- Multi-dimensional art creation
- Wave-based sound synthesis
- Interactive installations
- Collaborative performances
- Real-time visual effects
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Game Development:
- Physics-based gameplay
- Multi-user environments
- Dynamic world generation
- Advanced AI behaviors
- Real-time state synchronization
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Vulkan Rendering Pipeline:
- Hardware-accelerated nD visualization
- Multi-monitor tiling support
- Wave-based global illumination
- Custom shader pipelines for tensor visualization
-
Input Device Support:
- XInput2 multi-pointer integration
- Evdev haptic feedback
- AR/VR input mapping
- Gesture recognition
- Real-time pointer broadcasting
-
Physics and Mathematics:
- Unified nD physics engine with quantum mechanics support
- Three-time-dimension framework (quantum/interaction/cosmological)
- Advanced wave function modeling and interference patterns
- Multi-dimensional energy distribution and tensor operations
- Quantum-classical hybrid state management
- Particle-wave duality modeling
- Real-time collision detection with Bell's theorem validation
-
Data Management:
- MySQL-based persistence
- CSV/RTF data import
- Character location tracking
- Session state management
- Provenance metadata
-
Milestone System:
- Progressive feature unlocking
- Precision-based advancement
- Mode enablement tracking
- Tensor metric tables
- Interaction distributions
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Multi-User Collaboration:
- DHT-based peer discovery
- Reed-Solomon message reliability
- ECC-based encryption
- Real-time state sync
- Swarm-based validation
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Wave-Based Audio:
- Spatial audio modulation
- Interference-based effects
- Distance-based attenuation
- Dialogue system
- Ambient soundscapes
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Haptic Integration:
- Multi-device feedback
- Intensity modulation
- Event-based triggers
- Force feedback mapping
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Event Validation:
- Anomaly detection
- Swarm consensus
- Event horizon system
- Rate limiting
- Interaction banning
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Data Protection:
- ECC message encryption
- Forward error correction
- Secure peer discovery
- User data management
- Session token security
Component | Status | Features |
---|---|---|
Vulkan Integration | ✓ | Hardware acceleration, custom shaders, UI components |
X11/Input | ✓ | XInput2, multi-pointer, gesture support |
UI System | ✓ | Native Vulkan components, zero DOM dependencies |
Physics Engine | ✓ | Unified quantum-classical nD system, three time dimensions |
Audio System | ✓ | Spatial modulation, wave-based effects |
Database | ✓ | MySQL integration, CSV import, persistence |
P2P Networking | ✓ | DHT discovery, FEC, encryption |
Haptic Support | ✓ | Evdev integration, force feedback |
AR Integration | ⚡ | Basic input mapping, coordinate transformation |
Milestone System | ✓ | Feature progression, precision tracking |
Security | ✓ | Event validation, anomaly detection |
Shaders | ✓ | Custom UI shaders, color gradients, animations |
Legend: ✓ = Complete, ⚡ = Partial/In Progress
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Advanced Visualization:
- Real-time ray tracing integration
- Holographic display support
- Neural network-based upscaling
- Advanced particle systems
- Custom visualization scripting
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Physics and Mathematics:
- Quantum field theory integration
- Advanced gauge theory support
- Topological analysis tools
- Machine learning integration
- Custom physics rule sets
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Hardware Integration:
- Extended AR/VR device support
- Brain-computer interface compatibility
- Advanced haptic protocols
- Custom hardware accelerators
- Multi-GPU optimization
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Collaborative Features:
- Advanced peer validation
- Distributed computation
- Real-time collaboration tools
- Enhanced security protocols
- Custom permission systems
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System Requirements:
- Node.js (LTS recommended)
- MySQL 8.0+ or compatible database
- X11/XInput2 for display and input
- Vulkan 1.2+ for hardware acceleration
- Evdev for haptic feedback support
- OpenCL for physics computations (optional)
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Installation:
# Install Node.js dependencies npm install nvk node-x11 node-evdev elliptic reed-solomon mysql2 # Configure X11 and Vulkan sudo usermod -a -G input $USER # For evdev access
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Database Setup:
# Configure database connection cp config.example.js config.js nano config.js # Edit database settings # Initialize database node MistCausality.js --init
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Running the Solution:
# Start in single-user mode node MistCausality.js # Start in multi-user mode with P2P node MistCausality.js --multi # Start with AR support node MistCausality.js --ar # Start with custom config path node MistCausality.js --config /path/to/settings.config # Start in development mode with hot reload node MistCausality.js --dev
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Development Setup:
# Install development tools npm install -D typescript @types/node # Install UI development dependencies npm install -D @types/node-x11 @types/elliptic # Watch for changes npm run dev # Run UI tests npm run test:ui # Generate UI documentation npm run docs:ui
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Interface Development:
# Create new UI component npm run create:component MyComponent # Generate component documentation npm run docs:component MyComponent # Run component tests npm run test:component MyComponent # Build custom theme npm run build:theme mytheme.css