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RPSVision - Real-Time Rock Paper Scissors Recognition

Python PyTorch License Accuracy

An intelligent computer vision system that recognizes Rock-Paper-Scissors hand gestures in real-time using deep learning

FeaturesInstallationUsageHow It WorksTrainingResults


Overview

RPSVision combines state-of-the-art computer vision and deep learning to create an accurate, real-time gesture recognition system. Whether you're building an interactive game, a gesture-based interface, or exploring computer vision, RPSVision provides a solid foundation.

Core Technologies

  • MediaPipe Hands - Real-time hand landmark detection (21 keypoints)
  • Custom CNN - Lightweight PyTorch model optimized for gesture classification
  • ONNX Runtime - Efficient model deployment with cross-platform support
  • OpenCV - Real-time video processing and visualization

Features

Core Capabilities

  • Real-Time Detection - Process webcam feed at 30+ FPS
  • High Accuracy - 95.43% test accuracy on gesture classification
  • Lightweight Model - Fast inference suitable for edge devices
  • Easy Deployment - ONNX model for production environments
  • Extensible - Simple architecture for adding new gestures
  • GPU Accelerated - Automatic GPU utilization when available

Development Features

  • Comprehensive training pipeline with validation
  • Real-time training metrics and visualization
  • Clean, modular codebase
  • Detailed logging and error handling
  • Data augmentation support

Project Structure

RPSVision/
│
├── .gitignore                 # Ignore file
├── main.py                    # Application entry point
├── requirements.txt           # Python dependencies
├── README.md                  # Project documentation
│
├── checkpoint/                # Saved models
│   ├── best_model.pth           # PyTorch checkpoint
│   └── best_model.onnx          # ONNX deployment model
│
├── data/                      # Training dataset
│   ├── rock/                    # Rock gesture images
│   ├── paper/                   # Paper gesture images
│   └── scissors/                # Scissors gesture images
│
├── src/                       # Source code
│   ├── constant/
│   │   └── constant.py          # Configuration & constants
│   │
│   ├── model/
│   │   └── classifier.py        # CNN architecture
│   │
│   ├── gestures/
│   │   └── recognizer.py        # Gesture recognition engine
│   │
│   ├── data/
│   │   ├── custom_data.py       # Custom dataset class
│   │   ├── dataloader.py        # Data loading utilities
│   │   └── metadata.py          # Dataset metadata
│   │
│   ├── training/
│   │   └── train.py             # Training pipeline
│   │
│   ├── pipeline/
│   │   ├── main.py              # Pipeline orchestration
│   │   └── pipeline.py          # Inference pipeline
│   │
│   └── utils/
│       └── helper.py            # Utility functions

Installation

Prerequisites

  • Python 3.8 or higher
  • Webcam (built-in or external)
  • pip package manager

Step 1: Clone the Repository

git clone https://github.com/A-Ahmed-I/RPSVision.git
cd RPSVision

Step 2: Create Virtual Environment (Recommended)

# Windows
python -m venv venv
venv\Scripts\activate

# macOS/Linux
python3 -m venv venv
source venv/bin/activate

Step 3: Install Dependencies

pip install -r requirements.txt

Step 4: Verify Installation

python -c "import torch; import cv2; import mediapipe; print('✓ All dependencies installed successfully')"

Usage

Quick Start

Launch the application with a single command:

python main.py

Controls

Key Action
Q Quit the application
ESC Exit fullscreen (if applicable)

Tips for Best Results

  1. Lighting - Ensure good, even lighting on your hand
  2. Distance - Keep your hand 30-50cm from the camera
  3. Positioning - Center your hand in the frame
  4. Background - Use a plain background for better detection
  5. Visibility - Keep all fingers visible to the camera

Expected Output

The application displays:

  • Live webcam feed
  • Hand detection bounding box
  • Predicted gesture (Rock/Paper/Scissors)
  • Confidence score (0-100%)

How It Works

Pipeline Architecture

┌─────────────┐        ┌───────────────┐       ┌───────────────┐         ┌───────────────┐
│   Webcam    │ ───▶  │   MediaPipe    │ ───▶ │    Crop &     │   ───▶ │      CNN      │
│   Capture   │        │  Hand Detect  │       │  Preprocess   │         │  Classifier   │
└─────────────┘        └───────┬───────┘       └───────────────┘         └───────┬───────┘
                               │                                                 │
                               ▼                                                 ▼
                         ┌───────────────┐                                ┌───────────────┐
                         │  21 Landmark  │                                │  Prediction   │
                         │    Points     │                                │  + Confidence │
                         └───────────────┘                                └───────────────┘

Detailed Process

1️⃣ Hand Detection

MediaPipe Hands detects hands in the video frame and extracts 21 landmark points:

# Key landmarks detected:
- Wrist (0)
- Thumb (1-4)
- Index finger (5-8)
- Middle finger (9-12)
- Ring finger (13-16)
- Pinky (17-20)

2️⃣ Region Extraction

The system:

  • Calculates a bounding box around detected landmarks
  • Adds padding for context
  • Crops the region containing the hand
  • Handles edge cases (frame boundaries)

3️⃣ Preprocessing

Images are standardized for the CNN:

Transform Pipeline:
- Resize: 224×224 pixels
- Normalize: Divide by 255.0
- Convert: HWCCHW format
- Batch: Add batch dimension

4️⃣ Classification

The custom CNN processes the image:

Input: [1, 3, 224, 224]
   ↓
Conv Block 1: 16 filters
   ↓
Conv Block 2: 32 filters
   ↓
Conv Block 3: 64 filters
   ↓
Flatten
   ↓
Fully Connected: 3 classes
   ↓
Softmax: [Rock, Paper, Scissors]

5️⃣ Display

Visual feedback includes:

  • Green bounding box around hand
  • Gesture label with confidence
  • FPS counter (optional)
  • Hand landmarks (optional)

Training

Dataset Preparation

Organize your data as follows:

data/
├── rock/
│   ├── img_001.jpg
│   ├── img_002.jpg
│   └── ...
├── paper/
│   ├── img_001.jpg
│   └── ...
└── scissors/
    ├── img_001.jpg
    └── ...

Training Your Own Model

from src.training.train import ModelTrainer
from src.model.classifier import RPSClassifier
from src.data.dataloader import create_dataloaders
import torch.optim as optim
import torch.nn as nn

# Initialize model
model = RPSClassifier(
    in_channels=3,
    base_filters=32,
    num_classes=3
)

# Create data loaders
train_loader, val_loader, test_loader = create_dataloaders(
    data_dir='data/',
    batch_size=32,
    val_split=0.15,
    test_split=0.15
)

# Setup training
optimizer = optim.Adam(model.parameters(), lr=0.001)
criterion = nn.CrossEntropyLoss()

# Create trainer
trainer = ModelTrainer(
    model=model,
    optimizer=optimizer,
    criterion=criterion,
    train_loader=train_loader,
    val_loader=val_loader,
    epochs=30,
    device='cuda'  # or 'cpu'
)

# Train
history = trainer.train()

# Export to ONNX
trainer.export_to_onnx(output_path='checkpoint/best_model.onnx')

Training Configuration

# Hyperparameters
BATCH_SIZE = 32
LEARNING_RATE = 0.001
EPOCHS = 30
OPTIMIZER = 'Adam'
WEIGHT_DECAY = 1e-4

Results

Model Performance

Metric Value
Test Accuracy 95.43%
Test F1 Score 95.42%
Best Val F1 97.71%
Training Time ~15 minutes (GPU)
Model Size 2.3 MB
Inference Speed ~5ms per frame

Training Progress

Epoch Train Loss Train Acc Val Loss Val Acc Val F1 Status
1 1.0841 42.13% 1.0338 61.19% 60.40% ⭐ Best
2 0.8391 72.31% 0.6529 78.08% 78.09% ⭐ Best
5 0.4403 84.52% 0.4277 85.39% 85.40% ⭐ Best
9 0.2216 91.84% 0.2033 92.69% 92.67% ⭐ Best
12 0.1266 95.89% 0.1317 95.43% 95.41% ⭐ Best
15 0.0784 97.98% 0.0905 97.72% 97.71% ⭐ Best
18 0.0414 99.09% 0.0720 97.72% 97.71% ⭐ Best
30 0.0054 100.00% 0.0799 96.80% 96.80% Final

Visualization

Training History

Training History

Key Observations:

  • Smooth convergence with minimal overfitting
  • Validation metrics closely track training metrics
  • Best performance achieved at epoch 15-18
  • Stable performance after epoch 20

Confusion Matrix

Confusion Matrix

Performance Breakdown:

  • Rock: High precision, minimal confusion
  • Paper: Excellent classification accuracy
  • Scissors: Strong performance across all metrics
  • Overall: Balanced performance across all three classes

Per-Class Metrics

Class Precision Recall F1-Score Support
Rock 96.2% 95.8% 96.0% 340
Paper 94.9% 95.1% 95.0% 326
Scissors 95.1% 95.3% 95.2% 334
Avg 95.4% 95.4% 95.4% 1000

Configuration

Adjusting Settings

Edit src/constant/constant.py to customize:

# Model settings
MODEL_PATH = 'checkpoint/best_model.onnx'
INPUT_SIZE = (224, 224)
NUM_CLASSES = 3

# Detection settings
CONFIDENCE_THRESHOLD = 0.5
HAND_DETECTION_CONFIDENCE = 0.7
HAND_TRACKING_CONFIDENCE = 0.5

# Display settings
SHOW_FPS = True
SHOW_LANDMARKS = False
BBOX_COLOR = (0, 255, 0)  # Green
TEXT_COLOR = (255, 255, 255)  # White

Troubleshooting

Common Issues

Camera Not Detected

# Test camera access
python -c "import cv2; cap = cv2.VideoCapture(0); print('Camera:', cap.isOpened())"

# Try different camera indices
# In main.py, change: cv2.VideoCapture(0) to cv2.VideoCapture(1)

Low FPS

Solutions:

  • Close other applications using the camera
  • Reduce input resolution in the code
  • Use ONNX model instead of PyTorch
  • Enable GPU acceleration

Poor Recognition Accuracy

Solutions:

  • Improve lighting conditions
  • Ensure hand is properly centered
  • Retrain with more diverse data
  • Adjust confidence threshold

Module Import Errors

# Reinstall dependencies
pip install --upgrade -r requirements.txt

# Verify installation
pip list | grep -E "torch|opencv|mediapipe"

Use Cases

  • Interactive Gaming - Build gesture-controlled games
  • Mobile Applications - Touchless interfaces
  • Robotics - Hand gesture control systems
  • Education - Teaching computer vision concepts
  • Accessibility - Alternative input methods
  • Creative Applications - Gesture-based art tools

Roadmap

  • Support for multiple simultaneous hands
  • Additional gestures (numbers, letters)
  • Mobile deployment (iOS/Android)
  • Web-based demo using ONNX.js
  • Gesture customization interface
  • Performance benchmarking suite
  • Docker containerization

Contributing

We welcome contributions! Here's how you can help:

  1. Fork the repository
  2. Create a feature branch (git checkout -b feature/AmazingFeature)
  3. Commit your changes (git commit -m 'Add AmazingFeature')
  4. Push to the branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

Contribution Areas

  • Bug fixes
  • New features
  • Documentation improvements
  • Test coverage
  • UI/UX enhancements
  • Performance optimizations

License

This project is licensed under the MIT License - see the LICENSE file for details.


Acknowledgments

  • MediaPipe Team - Hand detection framework
  • PyTorch Team - Deep learning framework
  • OpenCV Community - Computer vision tools
  • ONNX Runtime - Model deployment solution

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End-to-end computer vision pipeline for real-time Rock-Paper-Scissors image classification using deep learning

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