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Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Box3DUnreal: Box3D Physics for Unreal Engine
Allows you to run Windows-only SteamVR drivers on Linux, using Wine/Proton.
A native recompilation of Skate 3 for Windows, Linux, and macOS.
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…
This extension downloads and installs Google Widevine from Google for 3rd party linux browsers that don't or can't include it within their packaging and do not include an internal toggle for it. Ex…
PSX Static recompiler and runtime, not affiliated with sony or playstation
DualSense Enhanced Edition — native DualSense mod for Resident Evil 4 Remake
NPi2Loup / DOOM-3-BFG-VR
Forked from KozGit/DOOM-3-BFG-VRDoom 3 BFG VR: Fully Possessed. Doom 3 BFG with native Oculus Rift/Touch or OpenVR support
Run Minecraft Bedrock for Windows seamlessly on Linux.
Ape Escape (USA) recompiled for the Sony PlayStation using psxrecomp · Part of the R.A.I.D. community
Static recompilation of Castlevania: Symphony of the Night (XBLA) for Windows and Linux, built on the ReXGlue SDK.
From-scratch, byte-matching decompilation of Super Mario 64 DS (sm64ds decomp) into C, with a live progress atlas and matching tools.
The release page for PC and Xbox Series Consoles.
Collection of NSIS recipes to restore and modernize great video games
Silent Hill: Downpour — native Windows PC port via static recompilation of the Xbox 360 binary. v1.0 stable: 60 FPS unlocked, ROV warm-cache, standalone launcher, DualSense adaptive triggers, porta…
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
Source code for Unturned, a free open-world zombie survival sandbox game.