Stars
The projects and materials that accompany the Apple Augmented Reality by Tutorials book
Multi-platform 2D and 3D game engine written on Swift
A pure Swift tweening library that complies with Swift 6 Strict Concurrency
Awesome projects and resources about RealityKit
A dependency free, lightweight, fast Entity-Component System (ECS) implementation in Swift
The easiest way to install and switch between multiple versions of Xcode - with a mouse click.
Application to play Indonesian shadow puppets for Swift Student Challenge (WWDC23)
Record your SceneKit and ARKit scenes easily.
Swift package for visualization of SpriteKit fields dynamically.
Examples with SwiftUI and other Apple frameworks that showcase various interactions, animations and more
Using SpriteKit events to trigger AudioKit sounds
CIFilter / CIKernel based fluid dynamics
Gary-Scott reaction Diffusion Implemented as a Core Image CIKernel
A Swift implementation of Pong Wars with SpriteKit.
GameplayKit examples with SpriteKit written in Swift.
A Look at Agents, Goals & Behaviours in GameplayKit
One Finger Rotation of a SwiftUI element in a view, complete with Inertia functions and Auto Rotation functions
Easily convert your SVG files into CGPaths, CAShapeLayers, and UIBezierPaths
Box2DSwift is a Swift port of Box2D Physics Engine.
Example of grabbing an MTLTexture from an SKScene for use in both SCNView and Syphon