Stars
Get realtime public transportation data and never miss the bus again with Azure SQL, Azure Functions and IFTT
Resources for running Unity ML agent training in Azure
.Net library for GeoJSON types & corresponding Json.Net (de)serializers
This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
Fan-made "Star Wars: X-Wing Miniatures Game" simulator
Procedural star system generator based on 21st century exoplanet research
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
Code for the paper "Language Models are Unsupervised Multitask Learners"
Helpful components for aligning and keeping virtual objects aligned with the physical world.
Earth Lens, a Microsoft Garage project is an iOS iPad application that helps people and organizations quickly identify and classify objects in aerial imagery through the power of machine learning.
Walk through an infinite, procedurally generated city
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
A Golang library for random map generation for games.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Traditional roguelike game with pixel-art graphics and simple interface
A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
Unity version of Micropolis rewritten from the ground up
Automatically exported from code.google.com/p/micropolis
WAV utility for saving and loading wav files in Unity
Sample code for the Microsoft Cognitive Services Speech SDK
Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timelines.