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The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
A simple and easy-to-use immediate-mode gui library
A guide that explains how high level programming language constructs are mapped to the LLVM intermediate language.
Zircon language support for Visual Studio Code.
A single-header ANSI C immediate mode cross-platform GUI library
A community-maintained Python framework for creating mathematical animations.
A modern, expressive, high-performance statically typed systems programming language.
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…
Interactive Python & C++ apps for desktop, mobile, and web - powered by Dear ImGui. Stop fighting GUI frameworks. Start building.
Support for Rich Text Format (.rtf) files with Simple Directmedia Layer.
Shader translation library for SDL's GPU API.
Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)
A pure python written library built on top of PySDL3 to create programs and games. It has the exact same syntax/api design as pygame, and is mainly created for the flexibility you get with SDL3. Ad…
CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.
Image decoding for many popular formats for Simple Directmedia Layer.
An audio mixer that supports various file formats for Simple Directmedia Layer.
Support for TrueType (.ttf) font files with Simple Directmedia Layer.
A simple, cross-platform wrapper over TCP/IP sockets.
Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in a more modern style, and using .NET Core instead of .NET Fra…
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Dagor Engine and Tools source code from Gaijin Games KFT
A 2D game engine written in Python using PySDL2, PySDL3 and PyGame.