Releases: Aetopia/Igneous
Releases · Aetopia/Igneous
v1.0.8
17 Dec 11:41
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Changes
Revised how parts of the mod are initialized.
The mod now internally tracks whether the cursor is clipped or not.
v1.0.7
13 Dec 04:40
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v1.0.6
09 Dec 19:15
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Changes
To fix MCPE-15796 for Minecraft v1.21.130, the mod will prevent the game from altering the cursor position when GUIs are invoked.
v1.0.5
21 Nov 05:36
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Note
Igneous no longer depends on vcruntime140_1.dll being available in %SystemRoot%\System32.
Changes
__CxxFrameHandler4() is now resolved from ucrtbase.dll instead of vcruntime140_1.dll.
v1.0.4
19 Nov 15:02
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Caution
Igneous depends on vcruntime140_1.dll being available in %SystemRoot%\System32.
Hence install the latest Visual C++ Redistributable.
Changes
Fixed an issue where the cursor would lock when resizing or dragging the game's window.
v1.0.3
18 Nov 12:33
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Caution
Igneous depends on vcruntime140_1.dll being available in %SystemRoot%\System32.
Hence install the latest Visual C++ Redistributable.
Changes
Use API calls instead of environment variables to resolve __CxxFrameHandler4().
v1.0.2
18 Nov 09:34
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Caution
Igneous depends on vcruntime140_1.dll being available in %SystemRoot%\System32.
Hence install the latest Visual C++ Redistributable.
Changes
Fixed an issue where an incorrect cursor resource could persist during gameplay.
Fixed an issue where the cursor position would be locked & updated even when the game's window was not active.
v1.0.1
16 Nov 18:49
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Caution
Igneous depends on vcruntime140_1.dll being available in %SystemRoot%\System32.
Hence install the latest Visual C++ Redistributable.
Changes
Fixed an issue where calling the __CxxFrameHandler4() stub would crash the game.
v1.0.0
14 Nov 12:38
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Caution
Igneous depends on vcruntime140_1.dll being available in %SystemRoot%\System32.
Hence install the latest Visual C++ Redistributable.